Influence Wild Magic

System: Pathfinder | SRD

Level: Arcanist: 2; Bard: 2; Cleric: 2; Druid: 2; Hunter: 2; Medium: 2; Mesmerist: 2; Oracle: 2; Ranger: 2; Skald: 2; Sorcerer: 2; Summoner: 2; Warpriest: 2; Witch: 2; Wizard: 2

School: abjuration

Casting time: 1 standard action

Components: V, S

Range: personal

Target: you

Duration: 10 minutes/level

Saving throw: none (harmless)

Spell resistance: no (harmless)

This spell creates an area of stabilizing magical energy that emanates from you. Any creature within this area that fails a concentration check to cast a spell normally in an area of wild magic rolls twice to determine the wild magic effect and choose its preferred result.

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