Influence Wild Magic
System: Pathfinder | SRD
Level: Arcanist: 2; Bard: 2; Cleric: 2; Druid: 2; Hunter: 2; Medium: 2; Mesmerist: 2; Oracle: 2; Ranger: 2; Skald: 2; Sorcerer: 2; Summoner: 2; Warpriest: 2; Witch: 2; Wizard: 2
School: abjuration
Casting time: 1 standard action
Components: V, S
Range: personal
Target: you
Duration: 10 minutes/level
Saving throw: none (harmless)
Spell resistance: no (harmless)
This spell creates an area of stabilizing magical energy that emanates from you. Any creature within this area that fails a concentration check to cast a spell normally in an area of wild magic rolls twice to determine the wild magic effect and choose its preferred result.
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