Intellect Fortress I
System: Pathfinder | SRD
Level: Psychic: 6
School: abjuration
Casting time: 1 immediate action
Components: V
Range: 20 ft.
Duration: 1 round
Saving throw: none
Spell resistance: yes (harmless)
Using the power of pure logic, you disrupt mental attacks. Intellect fortress I suppresses all effects with the emotion and fear descriptors for its duration.
Intellect Fortress II
Source Occult Adventures pg. 175School abjuration; Level psychic 5
Casting
Casting Time 1 immediate actionComponents V
Effect
Range 20 ft.Area 20-ft.-radius emanation centered on you
Duration 1 round
Saving Throw none; Spell Resistance yes (harmless)
Description
This spell functions as intellect fortress I, but in addition, any mind-affecting effects that deal damage have their damage reduced by half (before any reduction due to a successful save or other effect). This applies to both hit point damage and ability score damage. This spell can be undercast.Intellect Fortress III
Source Occult Adventures pg. 175School abjuration; Level psychic 6
Casting
Casting Time 1 immediate actionComponents V
Effect
Range 20 ft.Area 20-ft.-radius emanation centered on you
Duration 1 round
Saving Throw none; Spell Resistance yes (harmless)
Description
This spell functions as intellect fortress II, but creatures within the area who succeed at a saving throw against a fear or emotion effect suffer no effects, even if there is usually a partial effect on a successful saving throw. This spell can be undercast.Back to Spells | Feats | Traits | Campaigns