Invigorating Poison
System: Pathfinder | SRD
Level: Alchemist: 2; Cleric: 2; Druid: 2; Hunter: 2; Investigator: 2; Oracle: 2; Shaman: 2; Warpriest: 2
School: transmutation
Casting time: 1 standard action
Components: V, S, M/DF (an apple seed)
Range: touch
Target: creature touched
Duration: 10 minutes/level
Saving throw: Fortitude negates (harmless)
Spell resistance: yes (harmless)
The body of the target creature gains a metabolic response that allows it to benefit from normally deadly toxins. When a poison would cause ability damage to the target creature, the target instead gains a +4 alchemical bonus to that ability score. The spell then immediately ends, but the bonus lasts for a number of minutes equal to the amount of ability damage the poison would have caused. If the poison would deal more than one type of ability damage, each bonus has a separate duration. If the poison has effects other than ability damage (such as unconsciousness or ability drain), these effects apply normally. This spell affects only a single poison; if multiple poisons affect the target simultaneously, this spell prevents only ability damage and grants the appropriate bonuses for the poison that would cause the most damage.
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