Invigorating Poison

System: Pathfinder | SRD

Level: Alchemist: 2; Cleric: 2; Druid: 2; Hunter: 2; Investigator: 2; Oracle: 2; Shaman: 2; Warpriest: 2

School: transmutation

Casting time: 1 standard action

Components: V, S, M/DF (an apple seed)

Range: touch

Target: creature touched

Duration: 10 minutes/level

Saving throw: Fortitude negates (harmless)

Spell resistance: yes (harmless)

The body of the target creature gains a metabolic response that allows it to benefit from normally deadly toxins. When a poison would cause ability damage to the target creature, the target instead gains a +4 alchemical bonus to that ability score. The spell then immediately ends, but the bonus lasts for a number of minutes equal to the amount of ability damage the poison would have caused. If the poison would deal more than one type of ability damage, each bonus has a separate duration. If the poison has effects other than ability damage (such as unconsciousness or ability drain), these effects apply normally. This spell affects only a single poison; if multiple poisons affect the target simultaneously, this spell prevents only ability damage and grants the appropriate bonuses for the poison that would cause the most damage.

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