Traits
Character traits from SRD and custom campaigns. Filter by type or view all.
| Trait Name | Category/Type | Requirements | Benefit | Source |
|---|---|---|---|---|
| Tunnel Fighter | racial_dwarf | — | Caves and tunnels are a second home to you. While underground, you receive a +2 trait bonus on initiative checks and a +1 trait bonus on weapon damage rolls for … |
Ultimate Campaign |
| Twinned Presence | magic | — | Your eidolon—and your connection to it—makes others ill at ease. You gain a +1 trait bonus on Intimidate checks, and Intimidate is always a class skill for you. In addition, … |
Ultimate Campaign |
| Unblemished Barrel | combat | — | Your skill with firearms speeds your repair of such weapons. You gain a +1 trait bonus on Craft (alchemy) and Craft (weapons) checks, and it takes you only 30 minutes … |
Ultimate Campaign |
| Undead Slayer | religion | — | Instructed at a young age in the tenets of the faith of Pharasma, you view the undead as abominations that must be destroyed so their souls can journey beyond to … |
Ultimate Campaign |
| Unintentional Linguist | social | — | You can speak with outsiders. You gain a +1 trait bonus on all Linguistics checks, and you begin play knowing one of the following languages (in addition to those granted … |
Ultimate Campaign |
| Unnatural Revenge | social | — | You gain a +2 trait bonus on all Intimidate checks against creatures of the animal, fey, or plant type, and Intimidate is always a class skill for you. |
Ultimate Campaign |
| Unpredictable | social | — | Your actions often seem random and chaotic to others, but there is a method to your madness. You gain a +1 trait bonus on Bluff checks, and Bluff is always … |
Ultimate Campaign |
| Unscathed | magic | — | You are amazingly resistant to energy attacks because of either your upbringing or magical experimentation. Each type of energy resistance you have (if any) increases by 2 points. |
Ultimate Campaign |
| Unseen but Not Undone | magic | — | Without a single gesture, you can unleash a bloodline spell. Once per day, you can cast a bloodline spell as if you had the Still Spell feat. Using this trait … |
Ultimate Campaign |
| Unstable Mutagen | magic | — | You discovered or were given a secret to make your mutagens more unstable—but also more potent. Once per day, you can create an unstable mutagen. It is like a normal … |
Ultimate Campaign |
| Veiled Disciple | social | — | Trained in espionage, you're skilled at passing messages and staying on task. You gain a +1 trait bonus on Bluff checks made to pass secret messages and a +1 trait … |
Ultimate Campaign |
| Veteran of Battle | religion | — | You have fought in several battles, and each time felt the presence of Gorum guiding your sword-arm, making you ready to act at a moment's notice. You gain a +1 … |
Ultimate Campaign |
| Vigilant Battler | combat | — | You are hard to fool and harder to trick with a feint. You gain a +1 trait bonus on all Sense Motive checks. This trait bonus increases to +2 when … |
Ultimate Campaign |
| Voice of Monsters | religion | — | Your faith leads you to see the power and wonder in even the most horrible abominations. Once per day, you can cast speak with animals. When you cast this … |
Ultimate Campaign |
| Volatile Conduit | magic | — | You discovered a secret that enhances the energy of some spells. Once per day as a free action, when you cast a spell that deals acid, cold, electricity, or fire … |
Ultimate Campaign |
| Wanderer's Shroud | faith | — | Your wanderings often go unnoticed. Efforts to use the Diplomacy skill to gather information about you take a —1 penalty, and you gain a +1 trait bonus on all saving … |
Ultimate Campaign |
| Warrior of Old | racial_elf | — | As a child, you put in long hours on combat drills, and though time has made this training a dim memory, you still have a knack for quickly responding to … |
Ultimate Campaign |
| Water-Touched | magic | — | You share an affinity with elemental water. You gain DR 1/— against creatures and attacks with the water type. |
Ultimate Campaign |
| Weathered Emissary | social | — | Your travels in the wildlands gave you insight into how to survive their dangers and communicate with their inhabitants. You gain a +1 trait bonus on all Linguistics and Survival … |
Ultimate Campaign |
| Well-Informed | racial_halfling | — | You make it a point to know everyone and to be connected to everything around you. You frequent the best taverns, attend all of the right events, and graciously help … |
Ultimate Campaign |
| Wisdom in the Flesh | religion | — | Your hours of meditation on inner perfection and the nature of strength and speed allow you to focus your thoughts to achieve things your body might not normally be able … |
Ultimate Campaign |
| World Traveler | racial_human | — | Your family has taken the love of travel to an extreme, roaming the world extensively. You've seen dozens of cultures and have learned to appreciate the diversity of what the … |
Ultimate Campaign |
| Worldly | social | — | You have acquired an unusual breadth of life experience—more than others of your age, race, or culture. Once per day when attempting a skill check for a skill you're untrained … |
Ultimate Campaign |
| Wrecking Wrath | religion | — | (Rovagug)Your ferocity is devastating, sometimes even to your own weapons. Once per day, after successful hitting a foe with a melee weapon, you can add your Strength modifier … |
Ultimate Campaign |
| Zealous Striker | faith | — | Your zeal is a danger to those of "lesser" faiths. While you have the destruction judgment active, you gain a +1 trait bonus on damage rolls when attacking a foe … |
Ultimate Campaign |
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