Traits

Character traits from SRD and custom campaigns. Filter by type or view all.

Trait Name Category/Type Requirements Benefit Source
Scarred Descendant combat —

Your own people are your favored enemy. You gain a +1 trait bonus on rolls to confirm critical hits against favored enemies of your own subtype and on Survival checks …

Ultimate Campaign
Savage social —

You were born and raised in untamed lands far from civilization. You learned to survive in the elements among brutal humanoids and beasts. You gain a +1 trait bonus on …

Ultimate Campaign
Resolve of the Rejected combat —

Some disagree with your choice to wield a firearm, and their scorn has only hardened your resolve in battle. You gain a +1 trait bonus on all saving throws against …

Ultimate Campaign
Resilient Caster magic —

Your great force of will makes your magic harder to dispel. Your caster level is treated as 1 level higher whenever someone attempts to dispel one of your spells.

Ultimate Campaign
Reluctant Apprentice magic —

Your early training grants you knowledge of the arcane. You gain a +1 trait bonus on Knowledge (arcana) checks, and are considered trained in that skill even if you have …

Ultimate Campaign
Reincarnated faith —

You lived a previous life as someone—or something—else. For you, life and death are a cycle, and you have no fear of death. You gain a +2 trait bonus on …

Ultimate Campaign
Reckless Contempt combat —

You do not fear the threat of lesser weapons. Whenever you provoke an attack of opportunity by firing a firearm, you gain a +1 trait bonus on the attack roll …

Ultimate Campaign
Reckless combat —

You have a tendency for rash behavior, often disregarding your own safety as you move across the battlefield. You gain a +1 bonus on Acrobatics checks, and Acrobatics is always …

Ultimate Campaign
Rapscallion racial_gnome —

You've spent your entire life thumbing your nose at the establishment and take pride in your run-ins with the law. Somehow, despite all your mischievous behavior, you've never been caught. …

Ultimate Campaign
Prophesied faith —

Your coming was foretold in prophecy, and people familiar with your legend regard you with awe and fear. You gain a +1 trait bonus on Diplomacy checks and Intimidate checks …

Ultimate Campaign
Principled faith —

You hold yourself to a strict code of behavior that guides all of your decisions and actions. You take a —2 penalty on Bluff checks and gain a +2 trait …

Ultimate Campaign
Precise Treatment magic —

You treat others with a clear and calculating intellect. You gain a +1 trait bonus on all Heal checks, and you may use your Intelligence modifier when making Heal checks …

Ultimate Campaign
Pragmatic Activator magic —

While some figure out how to use magical devices with stubborn resolve, your approach is more pragmatic. You may use your Intelligence modifier when making Use Magic Device checks instead …

Ultimate Campaign
Possessed magic —

You were, or are, possessed in some way by another entity that grants you occasional access to its knowledge. Once per day, you can attempt a Knowledge check of your …

Ultimate Campaign
Planar Savant faith —

You have always had an innate sense of the workings of the planes and their denizens. You may use your Charisma modifier when making Knowledge (planes) checks instead of your …

Ultimate Campaign
Perpetual Companion faith —

You are bolstered against fear when your eidolon is near. You gain a +2 trait bonus on all saving throws against fear effects whenever your eidolon is within 30 feet.

Ultimate Campaign
Perfectionist's Brew magic —

You know that potion recipes should be followed with exact precision. You gain a +2 trait bonus on all Craft (alchemy) checks and on Spellcraft checks made to brew potions.

Ultimate Campaign
Patient Optimist religion —

You know that all things pass in time, and are used to having to repeat arguments multiple times to convince stubborn believers. You gain a +2 trait bonus on Diplomacy …

Ultimate Campaign
Partial Protege magic —

You are adept at disguising your true talents. You gain a +1 trait bonus on Bluff checks and on Use Magic Device checks made to emulate a class feature.

Ultimate Campaign
Pain Is Pleasure religion —

You have discovered a hint of the dark truths that lay hidden within blood and flesh. You gain a +1 trait bonus on Fortitude and Will saves whenever you have …

Ultimate Campaign
Outcast's Intuition magic —

You are able to sense the motives of others and use that sense to bolster your magic against dispelling. You gain a +1 trait bonus on Sense Motive checks, and …

Ultimate Campaign
Outcast racial_orc —

Driven from town after town because of your heritage, you have become adept at living apart from others. You gain a +1 trait bonus on Survival skill checks, and Survival …

Ultimate Campaign
Orphaned social —

You grew up separated from your birth parents, and had to learn to watch out for yourself. You gain a +1 trait bonus on Survival checks, and Survival is always …

Ultimate Campaign
Ordinary social —

The only thing extraordinary about your appearance is its ordinariness. You carry yourself in an understated way, and many people who see your face soon forget it. You gain a …

Ultimate Campaign
Omen faith —

You are the harbinger of some future event. Whether this event bodes good or ill, you exude an ominous presence. You gain a +1 trait bonus on Intimidate checks, and …

Ultimate Campaign
Oathbound faith —

You have made a solemn oath, and you pursue that oath with headstrong determination. Once per day, you may reroll a saving throw against a charm or compulsion effect. You …

Ultimate Campaign
Never Stop Shooting combat —

Even when the chips are down, you keep on shooting. If your hit point total drops to 0 or lower but you are not dead, you may act as if …

Ultimate Campaign
Nature's Mimic combat —

Your knowledge of nature informs your fighting style, and that style gives you insight into related aspects of the natural world. You gain a +1 trait bonus on all Knowledge …

Ultimate Campaign
Meticulous Concoction magic —

Your meticulous carefulness makes your bombs and extracts more potent. Once per day, you can either add a +2 trait bonus to the save DC for one bomb you throw …

Ultimate Campaign
Merchant social —

You lived your life as a merchant, buying and selling goods. You gain a +1 trait bonus on any Appraise and Sense Motive checks you attempt while bargaining for the …

Ultimate Campaign
Mercenary social —

For everything there is a price, and you are a negotiator at heart. You gain a +2 trait bonus on Diplomacy, Intimidate, and Sense Motive checks made while negotiating payment …

Ultimate Campaign
Mentored social —

A tutor or private instructor guided you in learning your art, profession, or trade, and through your education, you became capable of teaching and guiding others. Choose a single Craft, …

Ultimate Campaign
Mathematical Prodigy magic —

Mathematics has always come easily for you, and you have always been able to "see the math" in the physical and magical world. You gain a +1 bonus on Knowledge …

Ultimate Campaign
Martial Performer combat —

Your training has made you a martial performer. When you gain a monk bonus feat, you may instead take a performance feat for which you meet the prerequisites.

Ultimate Campaign
Martial Manuscript faith —

You either carry or have memorized a sacred text from your school, temple, or monastery, and its wisdom gives you insight that makes your attacks more devastating. You gain a …

Ultimate Campaign
Malleable Magic magic —

Once per day as a swift action, you can lose a single 1st-, 2nd- or 3rd-level magus spell to regain 1 arcane pool point. You can't exceed the maximum number …

Ultimate Campaign
Magic Is Life religion —

Your faith in magic allows you to reflexively use the energy of any spell effect currently on you to save you from death. As long as you are under the …

Ultimate Campaign
Magic Crafter magic —

Your early magical training involved study of the properties and creation of magic items. You gain a +1 trait bonus on Appraise checks and a +1 bonus on any Craft …

Ultimate Campaign
Loyalty across Lifetimes faith —

You and your eidolon share a link that seems to span multiple lifetimes. Your eidolon treats its Constitution score as if it were 2 points higher for the purposes of …

Ultimate Campaign
Linked Surge magic —

Once per day, you may make a Strength- or Constitution-based ability check or skill check using you eidolon's ability score in place of your own. Your eidolon must be summoned …

Ultimate Campaign
Life of Toil social —

You have lived a physically taxing life, working long hours for a master or to support a trade. Hard physical labor has toughened your body and mind. You gain a …

Ultimate Campaign
Larger Than Life combat —

You wield firearms with truly terrifying menace. When you use the Intimidate skill on a creature while wielding a firearm, you are considered one size category larger than your actual …

Ultimate Campaign
Knowledgeable Caster magic —

Once per day when you cast a divination spell, you can cast that spell as if your caster level were 1 level higher in the appropriate class. You also gain …

Ultimate Campaign
Knowing the Enemy social —

You know a good deal about your most dire enemies. You gain a +1 trait bonus on checks with the Knowledge skill corresponding to your first favored enemy choice, and …

Ultimate Campaign
Kin Guardian combat —

You are dedicated to defending members of your family. When you use the aid another action to give a member of your family a bonus to AC, increase the bonus …

Ultimate Campaign
Kin Bond magic —

The bond between you and a close sibling is nearly mystical. Choose a single sibling with whom to share this bond. Once per day when you fail a saving throw …

Ultimate Campaign
Just Like New combat —

Broken firearms are not problems—they are challenges. Your first attempt to remove the broken condition from your starting firearm and to upgrade it to a masterwork weapon costs 150 gp …

Ultimate Campaign
Inspired faith —

A positive force, philosophy, or divine presence fills you with hope, and is a guiding force of inspiration. Once per day as a free action, roll twice and take the …

Ultimate Campaign
Influence social —

Your position in society grants you special insight into others, and special consideration or outright awe from others. Choose one of the following skills: Diplomacy, Intimidate, or Sense Motive. You …

Ultimate Campaign
Indelible Ire combat —

When you are gravely wounded, you're stirred to greater combat focus. Each time a critical hit is confirmed against you, you gain a +1 trait bonus on attack rolls for …

Ultimate Campaign

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