Traits

Character traits from SRD and custom campaigns. Filter by type or view all.

Trait Name Category/Type Requirements Benefit Source
Imposing Scion social —

The reputation of your bloodline grants you a degree of fearful respect. You gain a +1 trait bonus on Intimidate checks. If your bloodline is keyed to a specific creature …

Ultimate Campaign
Hunter's Knack combat —

When you watch and wait before attacking, your strike is true. You gain a +1 trait bonus on attack rolls against your favored enemies when you make such attacks as …

Ultimate Campaign
Hidden Hand combat —

Your concealed weapons strike fast and true. You gain a +1 trait bonus on Sleight of Hand checks made to conceal light weapons and a +1 trait bonus on attack …

Ultimate Campaign
Harvester social —

You were trained to harvest all parts of an animal with care and precision. You gain a +1 trait bonus on Profession (tanner) or Profession (trapper) checks, and you may …

Ultimate Campaign
Guardian of the Forge religion —

Torag's sacred duties are to protect the faithful, take lessons from the great craftsmen and strategists of the past, and prepare against dark times. You receive a +1 trait bonus …

Ultimate Campaign
Grief-Filled social —

You are no stranger to loss and intense emotions. You gain a +2 trait bonus on all saving throws against emotion spells and effects.

Ultimate Campaign
Greater Purpose magic —

You are convinced you're alive to achieve a great purpose. You gain a +1 trait bonus on all saving throws to resist death effects and a +1 trait bonus on …

Ultimate Campaign
Greater Link magic —

The link between you and your eidolon is stronger than most. Your eidolon's current and maximum hit point totals are not reduced by 50% until you are separated by 110 …

Ultimate Campaign
Goldsniffer racial_dwarf —

Your keen senses lead you to hidden treasures. You gain a +2 trait bonus on Perception checks related to metals, jewels, and gemstones.

Ultimate Campaign
Frontier-Forged region —

A hard life on the edge of civilization has made you resourceful but has also given you a streak of self-preservation bordering on paranoia. You receive a +1 trait bonus …

Ultimate Campaign
Friend in Every Town social —

You have no problem making friends and learning information from them wherever you go. You gain a +1 trait bonus on all Knowledge (local) checks and Diplomacy checks. One of …

Ultimate Campaign
Freedom Fighter racial_halfling —

Your parents allowed escaping slaves to hide in your home, and the stories you've heard from them instilled into you a deep loathing of slavery. You gain a +1 trait …

Ultimate Campaign
Fortified Drinker religion —

Cayden Cailean's holy brews invigorate your mind, making you less susceptible to mental attacks. Whenever you imbibe any alcoholic beverage, you gain a +2 trait bonus on saves against mind-affecting …

Ultimate Campaign
Forlorn racial_elf —

Having lived outside of traditional elf society for much or all of your life, you know the world can be cruel, dangerous, and unforgiving of the weak. You gain a …

Ultimate Campaign
Focused Disciple faith —

When weaker wills falter, you keep a clear mind. You gain a +2 trait bonus on saving throws against charm and compulsion effects.

Ultimate Campaign
Focused Burn magic —

You know the secret of making punishing fire bombs. Any bombs you have that deal fire damage deal 1 additional point of fire damage on a direct hit per 2d6 …

Ultimate Campaign
Flame-Touched magic —

You share an affinity with elemental fire. You gain DR 1/— against creatures and attacks with the fire type.

Ultimate Campaign
Flame of the Dawnflower religion —

You have been raised to view yourself as a blade in Sarenrae's service, or you have taken on that duty for yourself. Whenever you score a critical hit with a …

Ultimate Campaign
Fiend Blood bloodline —

The blood of fiends taints your line, manifesting physically, though it may be barely noticeable. Choose one of the following skills: Bluff, Intimidate, or Knowledge (planes). You gain a +1 …

Ultimate Campaign
Fearless Defiance faith —

Upon overcoming your fear, you become a scourge to your enemies. You gain a +1 trait bonus on all saving throws against fear effects. In addition, if you successfully save …

Ultimate Campaign
Fate's Favored faith —

The fates watch over you. Whenever you are under the effect of a luck bonus of any kind, that bonus increases by 1.

Ultimate Campaign
Fast Talker social —

You had a knack for getting yourself into trouble as a child, and as a result developed a silver tongue at an early age. You gain a +1 trait bonus …

Ultimate Campaign
Faith's Hunter combat —

Divine powers smile upon you each time you grievously wound a favored enemy. When you confirm a critical hit against a favored enemy, you may extend the duration of any …

Ultimate Campaign
Failed Apprentice racial_half_elf —

As a child, your parents sent you to a distant wizard's tower as an apprentice so that you could learn the arcane arts. Unfortunately, you had no arcane talent whatsoever, …

Ultimate Campaign
Eyes and Ears of the City religion —

Your religious training involved serving in the city watch of a large city, the primary duty of which was standing sentinel on a city wall. You gain a +1 trait …

Ultimate Campaign
Evasive Sting combat —

Larger enemies have a hard time striking you. You gain a +1 dodge bonus to AC against enemies that are both your favored enemy and at least two size categories …

Ultimate Campaign
Enduring Mutagen magic —

Because of special training, your unique body chemistry, or the uncovering of an alchemical secret, your mutagens last longer. The bonuses and penalties granted by your mutagens last for 1 …

Ultimate Campaign
Elven Reflexes racial_half_elf —

One of your parents was a member of a wild elven tribe, and you've inherited a portion of your elven parent's quick reflexes. You gain a +2 trait bonus on …

Ultimate Campaign
Eldritch Delver magic —

You have an unquenchable thirst for knowledge about the world and desire to obtain it firsthand. You gain a +1 trait bonus on all Knowledge (dungeoneering) and Knowledge (history) checks, …

Ultimate Campaign
Easy Way or the Hard Way combat —

You are skilled at subduing your enemies. Whenever you attack one of your favored enemies with a weapon that deals lethal damage and choose to deal nonlethal damage, you take …

Ultimate Campaign
Earth-Touched magic —

You share an affinity with elemental earth. You gain DR 1/— against creatures and attacks with the earth type.

Ultimate Campaign
Ear for Music religion —

You spent countless hours of your youth in one of Shelyn's temples, listening to wonderful musicians and singers. You gain a +1 trait bonus on one category of Perform checks …

Ultimate Campaign
Divine Warrior religion —

From an early age, you were trained by a militaristic order of clerics. You are devoted to the teachings of Iomedae and to spreading those teachings by force. Whenever you …

Ultimate Campaign
Dispelled Battler combat —

When deprived of magic, you fight harder. You gain a +1 trait bonus on weapon attack and damage rolls while within an area of antimagic such as that created by …

Ultimate Campaign
Disdainful Defender faith —

You are resistant to the magic of other faiths. You gain a +2 trait bonus on all Will saves you attempt against divine spells. This bonus does not apply against …

Ultimate Campaign
Destined Diplomat social —

Your relationship with your eidolon gives you some clout with other outsiders. You gain a +2 trait bonus on Diplomacy checks toward outsiders, and Diplomacy is always a class skill …

Ultimate Campaign
Desperate Speed magic —

Your eidolon excels at a movement type you do not possess. Your eidolon receives a +5-foot enhancement bonus to one type of speed it has that you do not, such …

Ultimate Campaign
Desperate Resolve magic —

You are adept at casting spells even in the most precarious situations. You gain a +1 trait bonus on concentration checks. This trait bonus increases to +4 when you are …

Ultimate Campaign
Dedicated Defender combat —

When a companion is down, you fight harder. You gain a +1 trait bonus on attack rolls and on checks made to overcome spell resistance while you are adjacent to …

Ultimate Campaign
Deathtouched bloodline —

At some point you were tainted with the corruption of the undead, and you have gained some of their defenses. You gain either a +1 trait bonus on Fortitude saving …

Ultimate Campaign
Cross-Knowledge magic —

Once per day, you may treat an extract you drink as if your caster level were 1 level higher as long as that extract appears on the wizard spell list …

Ultimate Campaign
Cross-Disciplined magic —

Your dabbling has granted you greater insight into the proper casting of certain spells. Once per day, you may cast a spell you have prepared that appears on both the …

Ultimate Campaign
Criminal social —

You spent your early life robbing and stealing to get by. Select one of the following skills: Disable Device, Intimidate, or Sleight of Hand. You gain a +1 trait bonus …

Ultimate Campaign
Corpse Cannibal religion —

Your faith encourages you to indulge a variety of perverse hungers, leading you to shrug at even some of the darkest taboos. You gain a +2 trait bonus on Fortitude …

Ultimate Campaign
Cold and Calculating combat —

You are adept at tricking favored enemies of your race or those related to your race. You gain a +1 trait bonus on all Bluff checks against favored enemies that …

Ultimate Campaign
Civilized social —

You are well versed in the local laws, customs, and politics. You gain a +1 trait bonus on Knowledge (nobility) checks and Knowledge (local) checks. Knowledge (local) is always a …

Ultimate Campaign
Child of Nature religion —

You have been blessed by Gozreh to be as comfortable in the wilderness as you are at home. You gain a +2 trait bonus on Survival checks to find food …

Ultimate Campaign
Calistrian Courtesan religion —

You worked in one of Calistria's temples as a sacred courtesan, and you know how to flatter, please, and (most of all) listen. You gain a +1 trait bonus on …

Ultimate Campaign
Brute racial_orc —

You have worked for a crime lord, either as a low-level enforcer or as a guard, and are adept at frightening away people. You gain a +1 trait bonus on …

Ultimate Campaign
Bruising Intellect social —

Your sharp intellect and rapier-like wit bruise egos. Intimidate is always a class skill for you, and you may use your Intelligence modifier when making Intimidate checks instead of your …

Ultimate Campaign

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