Traits
Character traits from SRD and custom campaigns. Filter by type or view all.
| Trait Name | Category/Type | Requirements | Benefit | Source |
|---|---|---|---|---|
| Adopted | social | — | You were adopted and raised by someone not of your actual race, and raised in a society not your own. As a result, you picked up a race trait from … |
Advanced Player's Guide |
| Anatomist | combat | — | You have studied the workings of anatomy, either as a student at university or as an apprentice mortician or necromancer. You know where to aim your blows to strike vital … |
Advanced Player's Guide |
| Armor Expert | combat | — | You have worn armor as long as you can remember, either as part of your training to become a knight's squire or simply because you were seeking to emulate a … |
Advanced Player's Guide |
| Birthmark | faith | — | You were born with a strange birthmark that looks very similar to the holy symbol of the god you chose to worship later in life. This birthmark can serve you … |
Advanced Player's Guide |
| Bullied | combat | — | You were bullied often as a child, and you are now constantly ready to defend yourself with your fists when an enemy comes near. You gain a +1 trait bonus … |
Advanced Player's Guide |
| Bully | social | — | You grew up in an environment where the meek were ignored and you often had to resort to threats or violence to be heard. You gain a +1 trait bonus … |
Advanced Player's Guide |
| Canter | social | — | You grew up among thieves and scoundrels, and their unusual speech patterns and turns of phrase don't faze you in the slightest today as a result. Anyone who attempts to … |
Advanced Player's Guide |
| Caretaker | faith | — | As the child of an herbalist or an assistant in a temple infirmary, you often had to assist in tending to the sick and wounded. You gain a +1 trait … |
Advanced Player's Guide |
| Charming | social | — | Blessed with good looks, you've come to depend on the fact that others find you attractive. You gain a +1 trait bonus when you use Bluff or Diplomacy on a … |
Advanced Player's Guide |
| Child of the Streets | social | — | You grew up on the streets of a large city, and as a result you have developed a knack for picking pockets and hiding small objects on your person. You … |
Advanced Player's Guide |
| Child of the Temple | faith | — | You have long served at a temple in a city, and not only did you pick up on many of the nobility's customs, you spent much time in the temple … |
Advanced Player's Guide |
| Classically Schooled | magic | — | Your apprenticeship or early education was particularly focused on the direct application of magic. You gain a +1 trait bonus on Spellcraft checks, and Spellcraft is always a class skill … |
Advanced Player's Guide |
| Courageous | combat | — | Your childhood was brutal, yet you persevered primarily through force of will and faith that no matter how hard things might get, as long as you kept a level head … |
Advanced Player's Guide |
| Dangerously Curious | magic | — | You have always been intrigued by magic, possibly because you were the child of a magician or priest. You often snuck into your parent's laboratory or shrine to tinker with … |
Advanced Player's Guide |
| Deft Dodger | combat | — | Growing up in a rough neighborhood or a dangerous environment has honed your senses. You gain a +1 trait bonus on Reflex saves. |
Advanced Player's Guide |
| Desert Child | regional | — | You were born and raised in rocky deserts. You are accustomed to high temperatures, and gain a +4 trait bonus on any saving throws made to resist the effects of … |
Advanced Player's Guide |
| Devotee of the Green | faith | — | Your faith in the natural world or one of the gods of nature makes it easy for you to pick up on related concepts. You gain a +1 trait bonus … |
Advanced Player's Guide |
| Dirty Fighter | combat | — | You wouldn't have lived to make it out of childhood without the aid of a sibling, friend, or companion on whom you could always count to distract your enemies long … |
Advanced Player's Guide |
| Ease of Faith | faith | — | Your mentor, the person who invested your faith in you from an early age, took steps to ensure that you understood that what powers your divine magic is no different … |
Advanced Player's Guide |
| Fast-Talker | social | — | You had a knack at getting yourself into trouble as a child, and as a result developed a silver tongue at an early age. You gain a +1 trait bonus … |
Advanced Player's Guide |
| Fencer | combat | — | You trained with blades for long hours as a youth, either taking lessons in the genteel art of fencing from tutors paid for by your parents or by being taken … |
Advanced Player's Guide |
| Focused Mind | magic | — | Your childhood was either dominated by lessons of some sort (whether musical, academic, or other) or by a horrible home life that encouraged your ability to block out distractions and … |
Advanced Player's Guide |
| Gifted Adept | magic | — | Your interest in magic was inspired by witnessing a spell being cast in a particularly dramatic method, perhaps even one that affected you physically or spiritually. This early exposure to … |
Advanced Player's Guide |
| Hedge Magician | magic | — | You apprenticed for a time to a craftsman who often built magic items, and he taught you many handy shortcuts and cost-saving techniques. Whenever you craft a magic item, you … |
Advanced Player's Guide |
| Highlander | regional | — | You were born and raised in rugged badlands or hills, and you've become something of an expert at evading the predators, monsters, and worse that haunt the highlands. You gain … |
Advanced Player's Guide |
| History of Heresy | faith | — | You were raised with heretical views that have made it difficult for you to accept most religious beliefs and often caused you or those you love to be treated as … |
Advanced Player's Guide |
| Indomitable Faith | faith | — | You were born in a region where your faith was not popular, but you never abandoned it. Your constant struggle to maintain your own faith has bolstered your drive; you … |
Advanced Player's Guide |
| Killer | combat | — | You made your first kill at a very young age and found the task of war or murder to your liking. You either take particular pride in a well-placed blow, … |
Advanced Player's Guide |
| Log Roller | regional | — | The time you spent leaping between slippery logs as they whirled down the river to market taught you how to keep your footing. You gain a +1 trait bonus on … |
Advanced Player's Guide |
| Magical Knack | magic | — | You were raised, either wholly or in part, by a magical creature, either after it found you abandoned in the woods or because your parents often left you in the … |
Advanced Player's Guide |
| Magical Lineage | magic | — | One of your parents was a gifted spellcaster who not only used metamagic often, but also developed many magical items and perhaps even a new spell or two—and you have … |
Advanced Player's Guide |
| Magical Talent | magic | — | Either from inborn talent, the whimsy of the gods, or obsessive study of strange tomes, you have mastered the use of a cantrip. Choose a 0-level spell. You may cast … |
Advanced Player's Guide |
| Militia Veteran | regional | — | Your first job was serving in a civilian militia in your home town. Skills learned through daily drilling and protecting your fellow townsfolk gave you special insight into military life. … |
Advanced Player's Guide |
| Natural-Born Leader | social | — | You've always found yourself in positions where others look up to you as a leader, and you can distinctly remember an event from your early childhood where you led several … |
Advanced Player's Guide |
| Poverty-Stricken | social | — | Your childhood was tough, and your parents had to make every copper piece count. Hunger was your constant companion, and you often had to live off the land or sleep … |
Advanced Player's Guide |
| Reactionary | combat | — | You were bullied often as a child, but never quite developed an offensive response. Instead, you became adept at anticipating sudden attacks and reacting to danger quickly. You gain a … |
Advanced Player's Guide |
| Resilient | combat | — | Growing up in a poor neighborhood or in the unforgiving wilds often forced you to subsist on food and water from doubtful sources. You've built up your mettle as a … |
Advanced Player's Guide |
| Rich Parents | social | — | You were born into a rich family, perhaps even the nobility, and even though you turned to a life of adventure anyway, you enjoy a one-time benefit to your initial … |
Advanced Player's Guide |
| River Rat | regional | — | You learned to swim right after you learned to walk. As a youth, a gang of river pirates put you to work swimming in nighttime rivers and canals with a … |
Advanced Player's Guide |
| Sacred Conduit | faith | — | Your birth was particularly painful and difficult for your mother, who needed potent divine magic to ensure that you survived (your mother may or may not have). In any event, … |
Advanced Player's Guide |
| Sacred Touch | faith | — | You were exposed to a potent source of positive energy as a child, perhaps by being born under the right cosmic sign, or maybe because one of your parents was … |
Advanced Player's Guide |
| Savanna Child | regional | — | You were born and raised among rolling plains or savannas. You spent much of your youth exploring these vast reaches and know many of the savanna's secrets. Pick one of … |
Advanced Player's Guide |
| Scholar of the Great Beyond | faith | — | Your great interests as a child did not lie with current events or the mundane—you have always felt out of place, as if you were born in the wrong era. … |
Advanced Player's Guide |
| Skeptic | magic | — | Growing up, you were always around magical effects to the extent that you realized much of it was mere smoke and mirrors. You gain a +2 trait bonus on all … |
Advanced Player's Guide |
| Suspicious | social | — | You discovered at an early age that someone you trusted, perhaps an older sibling or a parent, had lied to you, and lied often, about something you had taken for … |
Advanced Player's Guide |
| Vagabond Child | regional | — | You grew up among the outcasts and outlaws of your society, learning to forage and survive in an urban environment. Select one of the following skills: Disable Device, Escape Artist, … |
Advanced Player's Guide |
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