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You can alter a spell with a range of touch, close, or medium to increase its range to a higher range category, using the …
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The frost of your cold spell clings to the target, impeding it for a short time. A rime spell causes creatures that takes cold …
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When a creature fails a saving throw against a scarring spell, for the next 24 hours that creature takes a –2 penalty on saving …
When casting a conjuration (summoning) spell that summons a single creature, you can possess the creature as per magic jar (but with no receptacle …
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A seeking spell’s range can bend around obstacles to reach the intended target. You can define the route yourself or unambiguously identify a target …
Spellcraft 10 ranks
When casting a selective spell with an area effect and a duration of instantaneous, you can choose a number of targets in the area …
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You can modify a spell to sicken a creature damaged by the spell. When a creature takes damage from this spell, they become sickened …
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A silent spell can be cast with no verbal components. Spells without verbal components are not affected. A silent spell uses up a spell …
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You can modify a spell to extinguish magical and nonmagical light sources that the target has. The first time a creature takes damage from …
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Any spell you cast with the light descriptor is fortified with the cleansing energies of the sun. If the spell creates an area of …
When casting greater shadow conjuration , greater shadow evocation , shadow conjuration , or shadow evocation (and, at the GM’s discretion, any similar spell …
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In areas of primal magic, the chance of a stable spell triggering a primal magic event is reduced by 25%. In cases where a …
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You can apply Steam Spell only to a spell with the fire descriptor. A steam spell works underwater without a caster level check, but …
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When casting a studied spell, designate one target affected by the spell. Attempt an appropriate Knowledge check based on that target’s creature type as …
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You can enhance any spell with the water descriptor that targets at least one creature to become a Stygian spell. Any creature successfully hit …
Bluff 5 ranksSpellcraft 5 ranks
A stylized spell has slightly different verbal and somatic components than normal, and the spell effect appears noticeably different. The Spellcraft DC to identify …
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Increase the DC of caster level checks to counter or dispel a tenacious spell by 2. If a tenacious spell is dispelled or dismissed, …
A thanatopic spell pierces defenses and immunities that protect against death effects, negative levels, and energy drain, affecting the target as if the protective …
You can use this metamagic feat only on illusion (figment) spells.
This feat only works on mind-affecting spells. A threnodic spell affects undead creatures (even mindless undead) as if they weren't immune to mind-affecting effects, …
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You can modify a spell to deafen a creature damaged by the spell. When a creature takes damage from this spell, it becomes deafened …
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The impact of your force spell is strong enough to knock the target prone. If the target takes damage, fails its saving throw, or …
You can use 1 dose of contact, ingested, inhaled, or injury poison as an additional material component for a spell you cast. This spell …
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A traumatic spell causes lingering memories of pain and suffering in creatures harmed by it. When a creature fails a saving throw against a …
Only enchantment spells that affect a single target and can be negated with a successful Will save can be trick spells. If the target …
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You can enhance any spell that targets a single creature to become a tumultuous spell. A creature hit by a tumultuous spell (if the …
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A creature that fails its saving throw against a usurping spell counts as your ally rather than your enemy for the purpose of flanking …
You can alter a spell that targets a number of creatures no more than 30 feet apart, such as haste. The maximum distance apart …
A verdant spell affects plant creatures (even mindless plant creatures) as if they weren’t immune to mind-affecting effects, but it has no effect on …
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You can alter a burst, emanation, or spread-shaped spell to increase its area. Any numeric measurements of the spell's area increase by 100%. A …