Empower Spell
All variable, numeric effects of an empowered spell are increased by half, including bonuses to those dice rolls.
Saving throws and opposed rolls are …
SRD feats and custom campaign feats. Filter by category or view all.
All variable, numeric effects of an empowered spell are increased by half, including bonuses to those dice rolls.
Saving throws and opposed rolls are …
You can alter a spell with a range of close, medium, or long to increase its range by 100%. An enlarged spell with a …
An extended spell lasts twice as long as normal. A spell with a duration of concentration, instantaneous, or permanent is not affected by this …
A heightened spell has a higher spell level than normal (up to a maximum of 9th level). Unlike other metamagic feats, Heighten Spell actually …
All variable, numeric effects of a spell modified by this feat are maximized. Saving throws and opposed rolls are not affected, nor are spells …
Casting a quickened spell is a swift action. You can perform another action, even casting another spell, in the same round as you cast …
A silent spell can be cast with no verbal components. Spells without verbal components are not affected. A silent spell uses up a spell …
A stilled spell can be cast with no somatic components. Spells without somatic components are not affected. A stilled spell uses up a spell …
You can alter a burst, emanation, or spread-shaped spell to increase its area. Any numeric measurements of the spell's area increase by 100%. A …
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