Feats

SRD feats and custom campaign feats. Filter by category or view all.

Other feats

Empower Spell

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All variable, numeric effects of an empowered spell are increased by half, including bonuses to those dice rolls.

Saving throws and opposed rolls are …

Enlarge Spell

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You can alter a spell with a range of close, medium, or long to increase its range by 100%. An enlarged spell with a …

Extend Spell

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An extended spell lasts twice as long as normal. A spell with a duration of concentration, instantaneous, or permanent is not affected by this …

Heighten Spell

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A heightened spell has a higher spell level than normal (up to a maximum of 9th level). Unlike other metamagic feats, Heighten Spell actually …

Maximize Spell

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All variable, numeric effects of a spell modified by this feat are maximized. Saving throws and opposed rolls are not affected, nor are spells …

Quicken Spell

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Casting a quickened spell is a swift action. You can perform another action, even casting another spell, in the same round as you cast …

Silent Spell

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A silent spell can be cast with no verbal components. Spells without verbal components are not affected. A silent spell uses up a spell …

Still Spell

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A stilled spell can be cast with no somatic components. Spells without somatic components are not affected. A stilled spell uses up a spell …

Widen Spell

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You can alter a burst, emanation, or spread-shaped spell to increase its area. Any numeric measurements of the spell's area increase by 100%. A …

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