Feats
SRD feats and custom campaign feats. Filter by category or view all.
| Feat Name | Category/Type | Prerequisites | Benefit | Source |
|---|---|---|---|---|
| Empower Spell | Metamagic | — | All variable, numeric effects of an empowered spell are increased by half, including bonuses to those dice rolls. Saving throws and opposed rolls are not affected, nor are spells without … |
Core Rulebook |
| Enlarge Spell | Metamagic | — | You can alter a spell with a range of close, medium, or long to increase its range by 100%. An enlarged spell with a range of close now has a … |
Core Rulebook |
| Extend Spell | Metamagic | — | An extended spell lasts twice as long as normal. A spell with a duration of concentration, instantaneous, or permanent is not affected by this feat. An extended spell uses up … |
Core Rulebook |
| Heighten Spell | Metamagic | — | A heightened spell has a higher spell level than normal (up to a maximum of 9th level). Unlike other metamagic feats, Heighten Spell actually increases the effective level of the … |
Core Rulebook |
| Maximize Spell | Metamagic | — | All variable, numeric effects of a spell modified by this feat are maximized. Saving throws and opposed rolls are not affected, nor are spells without random variables. A maximized spell … |
Core Rulebook |
| Quicken Spell | Metamagic | — | Casting a quickened spell is a swift action. You can perform another action, even casting another spell, in the same round as you cast a quickened spell. A spell whose … |
Core Rulebook |
| Silent Spell | Metamagic | — | A silent spell can be cast with no verbal components. Spells without verbal components are not affected. A silent spell uses up a spell slot one level higher than the … |
Core Rulebook |
| Still Spell | Metamagic | — | A stilled spell can be cast with no somatic components. Spells without somatic components are not affected. A stilled spell uses up a spell slot one level higher than the … |
Core Rulebook |
| Widen Spell | Metamagic | — | You can alter a burst, emanation, or spread-shaped spell to increase its area. Any numeric measurements of the spell's area increase by 100%. A widened spell uses up a spell … |
Core Rulebook |
Items | Classes | Races | Monsters | Spells | Traits | Campaigns