Lost Passage (Samsaran)

System: Pathfinder | SRD

Level: Bard: 4; Mesmerist: 3; Psychic: 4; Sorcerer: 4; Wizard: 4

School: enchantment ( compulsion )

Casting time: 1 standard action

Components: V, S

Range: long (400 ft. + 40 ft./level)

Duration: 2 hours/level (D)

Saving throw: Will partial

Spell resistance: yes

Creatures in the area of this spell are subject to a subtle enchantment that confounds their senses of direction, interferes with recognizing landmarks, and causes them to misjudge distances and angles. Creatures that enter the area must succeed at a new Survival check to avoid becoming lost immediately, whether or not they succeed at their saving throws. Those that fail the save take a penalty on such Survival checks equal to double your caster level, treat all squares they enter as difficult terrain for as long as they are in the area and for 1 hour per caster level thereafter, lose the benefit of all effects that allow them to ignore difficult terrain, and take a –4 penalty to Dexterity.

Lost passage can be made permanent with permanency at a cost of 10,000 gp.

Back to Spells | Feats | Traits | Campaigns