Traits
Character traits from SRD and custom campaigns. Filter by type or view all.
| Trait Name | Category/Type | Requirements | Benefit | Source |
|---|---|---|---|---|
| Acrobat | social | — | Having trained from a young age, you're capable of amazing feats of daring. You gain a +1 bonus on Acrobatics checks, and you take only a —2 penalty instead of … |
Ultimate Campaign |
| Adopted | social | — | You were adopted and raised by someone not of your actual race, and raised in a society not your own. As a result, you picked up a race trait from … |
Advanced Player's Guide |
| Ambitious | social | — | You exude confidence in the presence of those more powerful than you—sometimes unreasonably so. You gain a +4 trait bonus on Diplomacy checks made to influence creatures with at least … |
Ultimate Campaign |
| Artisan | social | — | You spent time working under artisans, or your parents were artisans who were particularly skilled at their trade. You gain a +2 trait bonus on a single Craft skill (your … |
Ultimate Campaign |
| Bastard | social | — | You were born out of wedlock. You have always been an outsider in society, and in your own family. This perspective has sharpened your insight. You gain a +1 trait … |
Ultimate Campaign |
| Beast Bond | social | — | You share a close bond with animals. You gain a +1 bonus on Handle Animal checks and Ride checks. One of these skills (your choice) is always a class skill … |
Ultimate Campaign |
| Bruising Intellect | social | — | Your sharp intellect and rapier-like wit bruise egos. Intimidate is always a class skill for you, and you may use your Intelligence modifier when making Intimidate checks instead of your … |
Ultimate Campaign |
| Bully | social | — | You grew up in an environment where the meek were ignored and you often had to resort to threats or violence to be heard. You gain a +1 trait bonus … |
Advanced Player's Guide |
| Canter | social | — | You grew up among thieves and scoundrels, and their unusual speech patterns and turns of phrase don't faze you in the slightest today as a result. Anyone who attempts to … |
Advanced Player's Guide |
| Charming | social | — | Blessed with good looks, you've come to depend on the fact that others find you attractive. You gain a +1 trait bonus when you use Bluff or Diplomacy on a … |
Advanced Player's Guide |
| Child of the Streets | social | — | You grew up on the streets of a large city, and as a result you have developed a knack for picking pockets and hiding small objects on your person. You … |
Advanced Player's Guide |
| Civilized | social | — | You are well versed in the local laws, customs, and politics. You gain a +1 trait bonus on Knowledge (nobility) checks and Knowledge (local) checks. Knowledge (local) is always a … |
Ultimate Campaign |
| Criminal | social | — | You spent your early life robbing and stealing to get by. Select one of the following skills: Disable Device, Intimidate, or Sleight of Hand. You gain a +1 trait bonus … |
Ultimate Campaign |
| Destined Diplomat | social | — | Your relationship with your eidolon gives you some clout with other outsiders. You gain a +2 trait bonus on Diplomacy checks toward outsiders, and Diplomacy is always a class skill … |
Ultimate Campaign |
| Fast Talker | social | — | You had a knack for getting yourself into trouble as a child, and as a result developed a silver tongue at an early age. You gain a +1 trait bonus … |
Ultimate Campaign |
| Fast-Talker | social | — | You had a knack at getting yourself into trouble as a child, and as a result developed a silver tongue at an early age. You gain a +1 trait bonus … |
Advanced Player's Guide |
| Friend in Every Town | social | — | You have no problem making friends and learning information from them wherever you go. You gain a +1 trait bonus on all Knowledge (local) checks and Diplomacy checks. One of … |
Ultimate Campaign |
| Grief-Filled | social | — | You are no stranger to loss and intense emotions. You gain a +2 trait bonus on all saving throws against emotion spells and effects. |
Ultimate Campaign |
| Harvester | social | — | You were trained to harvest all parts of an animal with care and precision. You gain a +1 trait bonus on Profession (tanner) or Profession (trapper) checks, and you may … |
Ultimate Campaign |
| Imposing Scion | social | — | The reputation of your bloodline grants you a degree of fearful respect. You gain a +1 trait bonus on Intimidate checks. If your bloodline is keyed to a specific creature … |
Ultimate Campaign |
| Influence | social | — | Your position in society grants you special insight into others, and special consideration or outright awe from others. Choose one of the following skills: Diplomacy, Intimidate, or Sense Motive. You … |
Ultimate Campaign |
| Knowing the Enemy | social | — | You know a good deal about your most dire enemies. You gain a +1 trait bonus on checks with the Knowledge skill corresponding to your first favored enemy choice, and … |
Ultimate Campaign |
| Life of Toil | social | — | You have lived a physically taxing life, working long hours for a master or to support a trade. Hard physical labor has toughened your body and mind. You gain a … |
Ultimate Campaign |
| Mentored | social | — | A tutor or private instructor guided you in learning your art, profession, or trade, and through your education, you became capable of teaching and guiding others. Choose a single Craft, … |
Ultimate Campaign |
| Mercenary | social | — | For everything there is a price, and you are a negotiator at heart. You gain a +2 trait bonus on Diplomacy, Intimidate, and Sense Motive checks made while negotiating payment … |
Ultimate Campaign |
| Merchant | social | — | You lived your life as a merchant, buying and selling goods. You gain a +1 trait bonus on any Appraise and Sense Motive checks you attempt while bargaining for the … |
Ultimate Campaign |
| Natural-Born Leader | social | — | You've always found yourself in positions where others look up to you as a leader, and you can distinctly remember an event from your early childhood where you led several … |
Advanced Player's Guide |
| Ordinary | social | — | The only thing extraordinary about your appearance is its ordinariness. You carry yourself in an understated way, and many people who see your face soon forget it. You gain a … |
Ultimate Campaign |
| Orphaned | social | — | You grew up separated from your birth parents, and had to learn to watch out for yourself. You gain a +1 trait bonus on Survival checks, and Survival is always … |
Ultimate Campaign |
| Poverty-Stricken | social | — | Your childhood was tough, and your parents had to make every copper piece count. Hunger was your constant companion, and you often had to live off the land or sleep … |
Advanced Player's Guide |
| Rich Parents | social | — | You were born into a rich family, perhaps even the nobility, and even though you turned to a life of adventure anyway, you enjoy a one-time benefit to your initial … |
Advanced Player's Guide |
| Savage | social | — | You were born and raised in untamed lands far from civilization. You learned to survive in the elements among brutal humanoids and beasts. You gain a +1 trait bonus on … |
Ultimate Campaign |
| Seeker | social | — | You are always on the lookout for reward and danger. You gain a +1 trait bonus on Perception checks, and Perception is always a class skill for you. |
Ultimate Campaign |
| Simple Disciple | social | — | You picked up skill in a craft or a profession during your time at a monastery. You gain a +1 trait bonus on checks with a Profession or Craft skill … |
Ultimate Campaign |
| Style Sage | social | — | You have a passion for history and news concerning monastic disciplines. You gain a +1 trait bonus on checks with your choice of either Knowledge (local) or Knowledge (history), and … |
Ultimate Campaign |
| Suspicious | social | — | You discovered at an early age that someone you trusted, perhaps an older sibling or a parent, had lied to you, and lied often, about something you had taken for … |
Advanced Player's Guide |
| Talented | social | — | You are a virtuoso musician, actor, or storyteller. You gain a +1 trait bonus on checks with a single Perform skill (your choice), and all Perform skills are always class … |
Ultimate Campaign |
| Tireless Logic | social | — | Your curious mind figures out even the most complex problems. Once per day when you make an Intelligence-based skill check or ability check, you can roll twice and take the … |
Ultimate Campaign |
| Trustworthy | social | — | People find it easy to put their faith in you. You gain a +1 trait bonus on Bluff checks made to fool someone. You also gain a +1 trait bonus … |
Ultimate Campaign |
| Truth's Agent | social | — | You are skilled at weeding out information. You gain a +1 trait bonus on all Diplomacy checks made to gather information and all Knowledge (local) checks. Knowledge (local) is always … |
Ultimate Campaign |
| Unintentional Linguist | social | — | You can speak with outsiders. You gain a +1 trait bonus on all Linguistics checks, and you begin play knowing one of the following languages (in addition to those granted … |
Ultimate Campaign |
| Unnatural Revenge | social | — | You gain a +2 trait bonus on all Intimidate checks against creatures of the animal, fey, or plant type, and Intimidate is always a class skill for you. |
Ultimate Campaign |
| Unpredictable | social | — | Your actions often seem random and chaotic to others, but there is a method to your madness. You gain a +1 trait bonus on Bluff checks, and Bluff is always … |
Ultimate Campaign |
| Veiled Disciple | social | — | Trained in espionage, you're skilled at passing messages and staying on task. You gain a +1 trait bonus on Bluff checks made to pass secret messages and a +1 trait … |
Ultimate Campaign |
| Weathered Emissary | social | — | Your travels in the wildlands gave you insight into how to survive their dangers and communicate with their inhabitants. You gain a +1 trait bonus on all Linguistics and Survival … |
Ultimate Campaign |
| Worldly | social | — | You have acquired an unusual breadth of life experience—more than others of your age, race, or culture. Once per day when attempting a skill check for a skill you're untrained … |
Ultimate Campaign |
Items | Feats | Classes | Races | Spells | Monsters | Campaigns