Feats

SRD feats and custom campaign feats. Filter by category or view all.

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Improved Disarm

You do not provoke an attack of opportunity when performing a disarm combat maneuver. In addition, you receive a +2 bonus on checks made to disarm a foe. …

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Other feats

Agile Maneuvers

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You add your Dexterity bonus to your base attack bonus and size bonus when determining your Combat Maneuver Bonus (see Combat) instead of your …

Armor Proficiency, Light

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When you wear a type of armor with which you are proficient, the armor check penalty for that armor applies only to Dexterity- and …

Blind-Fight

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In melee, every time you miss because of concealment (see Combat), you can reroll your miss chance percentile roll one time to see if …

Catch Off-Guard

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You do not suffer any penalties for using an improvised melee weapon. Unarmed opponents are flat-footed against any attacks you make with an improvised …

Combat Reflexes

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You may make a number of additional attacks of opportunity per round equal to your Dexterity bonus. With this feat, you may also make …

Defensive Combat Training

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You treat your total Hit Dice as your base attack bonus when calculating your Combat Maneuver Defense (see Combat).

Disruptive

The DC to cast spells defensively increases by +4 for all enemies that are within your threatened area. This increase to casting spells defensively …

Dodge

Dex 13

You gain a +1 dodge bonus to your AC. A condition that makes you lose your Dex bonus to AC also makes you lose …

Far Shot

You only suffer a –1 penalty per full range increment between you and your target when using a ranged weapon.

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