Feats
SRD feats and custom campaign feats. Filter by category or view all.
| Feat Name | Category/Type | Prerequisites | Benefit | Source |
|---|---|---|---|---|
| Allied Spellcaster | Teamwork | Caster level 1st. | Whenever you are adjacent to an ally who also has this feat, you receive a +2 competence bonus on level checks made to overcome spell resistance. If your ally has … |
Advanced Player's Guide |
| Back to Back | Teamwork | Perception 3 ranks. | While you are flanked and adjacent to an ally with this feat, you receive a +2 circumstance bonus to AC against attacks from opponents flanking you. |
Ultimate Combat |
| Broken Wing Gambit | Teamwork | Bluff 5 ranks. | Whenever you make a melee attack and hit your opponent, you can use a free action to grant that opponent a +2 bonus on attack and damage rolls against you … |
Ultimate Combat |
| Cavalry Formation | Teamwork | Mounted Combat. | You and your mount can overlap the space of mounts whose riders have this feat, although no more than two creatures can share any one square. Further, you can charge … |
Ultimate Combat |
| Combat Medic | Teamwork | Heal 5 ranks. | Whenever you use Heal to provide first aid, treat caltrop wounds, or treat poison on an ally who also has this feat, you provoke no attacks of opportunity, and can … |
Ultimate Combat |
| Coordinated Charge | Teamwork | You have at least two other teamwork feats, base attack bonus +10. | When an ally with this feat charges a creature that is no further away from you than your speed, you can, as an immediate action, charge that creature. You must … |
Ultimate Combat |
| Coordinated Defense | Teamwork | — | Whenever you are adjacent to an ally who also has this feat, you receive a +2 competence bonus to your Combat Maneuver Defense. This bonus increases to +4 if the … |
Advanced Player's Guide |
| Coordinated Maneuvers | Teamwork | — | Whenever you are adjacent to an ally who also has this feat, you receive a +2 competence bonus on all combat maneuver checks. This bonus increases to +4 when attempting … |
Advanced Player's Guide |
| Duck and Cover | Teamwork | — | Whenever you are adjacent to an ally who also has this feat, and both of you are required to make a Reflex saving throw against a spell or effect, you … |
Advanced Player's Guide |
| Enfilading Fire | Teamwork | Point-Blank Shot, Precise Shot, one other teamwork feat. | You receive a +2 bonus on ranged attacks made against a foe flanked by 1 or more allies with this feat. |
Ultimate Combat |
| Ensemble | Teamwork | Perform 5 ranks | When you are performing, allies within 20 feet who also have this feat can aid you with your Perform checks (including those made as part of bardic performance) as if … |
Ultimate Magic |
| Escape Route | Teamwork | — | An ally who also has this feat provokes no attacks of opportunity for moving through squares adjacent to you or within your space. |
Ultimate Combat |
| Feint Partner | Teamwork | Bluff 1 rank. | Whenever an ally who also has this feat successfully feints an opponent, that opponent also loses his Dexterity bonus to AC against the next attack you make against him before … |
Ultimate Combat |
| Focusing Blow | Teamwork | Hobgoblin Discipline, hobgoblin. |
An ally who also has this feat can deal damage to you in order to break an ongoing mind-affecting effect that allows a saving throw. The ally must cause at … |
Advanced Race Guide |
| Horde Charge | Teamwork | Base attack bonus +1, half-orc or orc. |
When charging during the same round as an ally with this feat, you gain a +2 bonus on attack and damage rolls in addition to the normal bonus for charging. … |
Advanced Race Guide |
| Improved Back to Back | Teamwork | Back to Back, Perception 5 ranks. | While you are adjacent to an ally who is flanked and also has this feat, you can spend a swift action to gain a +2 bonus to AC against all … |
Ultimate Combat |
| Improved Feint Partner | Teamwork | Bluff 1 rank, Combat Reflexes, Feint Partner, base attack bonus +6. | Whenever an ally who also has this feat successfully feints against an opponent, that opponent provokes an attack of opportunity from you. |
Ultimate Combat |
| Lookout | Teamwork | — | Whenever you are adjacent to an ally who also has this feat, you may act in the surprise round as long as your ally would normally be able to act … |
Advanced Player's Guide |
| Outflank | Teamwork | Base attack bonus +4. | Whenever you and an ally who also has this feat are flanking the same creature, your flanking bonus on attack rolls increases to +4. In addition, whenever you score a … |
Advanced Player's Guide |
| Pack Attack | Teamwork | Base attack bonus +1. | When you are adjacent to an ally with this feat, the first time you melee attack an opponent, you can spend an immediate action to take a 5-foot step, even … |
Ultimate Combat |
| Paired Opportunists | Teamwork | — | Whenever you are adjacent to an ally who also has this feat, you receive a +4 circumstance bonus on attacks of opportunity against creatures that you both threaten. Enemies that … |
Advanced Player's Guide |
| Precise Strike | Teamwork | Dex 13, base attack bonus +1. | Whenever you and an ally who also has this feat are flanking the same the creature, you deal an additional 1d6 points of precision damage with each successful melee attack. … |
Advanced Player's Guide |
| Seize the Moment | Teamwork | Combat Reflexes, Improved Critical. | When an ally who also has this feat confirms a critical hit against an opponent that you also threaten, you can make an attack of opportunity against that opponent. |
Ultimate Combat |
| Shake It Off | Teamwork | — | When you are adjacent to one or more allies who also have this feat, you gain a +1 bonus on saving throws per such ally (maximum +4). |
Ultimate Combat |
| Shield Wall | Teamwork | Shield Proficiency. | Whenever you are wielding a shield and are adjacent to an ally wielding a shield who also has this feat, the AC bonus from your shield increases, depending on the … |
Advanced Player's Guide |
| Shielded Caster | Teamwork | — | Whenever you are adjacent to an ally who also has this feat, you receive a +4 competence bonus on concentration checks. If your ally is wielding a buckler or a … |
Advanced Player's Guide |
| Stealth Synergy | Teamwork | — | While you can see one or more allies who also have this feat, whenever you and your allies make a Stealth check, you all take the highest roll and add … |
Ultimate Combat |
| Swap Places | Teamwork | — | Whenever you are adjacent to an ally who also has this feat, you can move into your ally's square as part of normal movement. At the same time, your ally … |
Advanced Player's Guide |
| Tandem Trip | Teamwork | — | Whenever you attempt a trip combat maneuver against an enemy threatened by an ally with this feat, you roll twice and take the better result. |
Ultimate Combat |
| Target of Opportunity | Teamwork | Point-Blank Shot, base attack bonus +6. | When an ally who also has this feat makes a ranged attack and hits an opponent within 30 feet of you, you can spend an immediate action to make a … |
Ultimate Combat |
| Team Pickpocketing | Teamwork | Bluff 1 rank, Sleight of Hand 1 rank. | Whenever an ally with this feat succeeds a Bluff check to feint an opponent, if you are adjacent to that creature, you can spend an immediate action to make a … |
Ultimate Combat |
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