Traits

Character traits from SRD and custom campaigns. Filter by type or view all.

Trait Name Category/Type Requirements Benefit Source
Fate's Favored faith —

The fates watch over you. Whenever you are under the effect of a luck bonus of any kind, that bonus increases by 1.

Ultimate Campaign
Fast-Talker social —

You had a knack at getting yourself into trouble as a child, and as a result developed a silver tongue at an early age. You gain a +1 trait bonus …

Advanced Player's Guide
Fast Talker social —

You had a knack for getting yourself into trouble as a child, and as a result developed a silver tongue at an early age. You gain a +1 trait bonus …

Ultimate Campaign
Faith's Hunter combat —

Divine powers smile upon you each time you grievously wound a favored enemy. When you confirm a critical hit against a favored enemy, you may extend the duration of any …

Ultimate Campaign
Failed Apprentice racial_half_elf —

As a child, your parents sent you to a distant wizard's tower as an apprentice so that you could learn the arcane arts. Unfortunately, you had no arcane talent whatsoever, …

Ultimate Campaign
Eyes and Ears of the City religion —

Your religious training involved serving in the city watch of a large city, the primary duty of which was standing sentinel on a city wall. You gain a +1 trait …

Ultimate Campaign
Eye for Plunder campaign —

Skull & Shackles Player's Guide campaign trait. Run the Archives of Nethys trait importer to refresh the full rules text.

Skull & Shackles Player's Guide pg. 6
Evasive Sting combat —

Larger enemies have a hard time striking you. You gain a +1 dodge bonus to AC against enemies that are both your favored enemy and at least two size categories …

Ultimate Campaign
Enduring Mutagen magic —

Because of special training, your unique body chemistry, or the uncovering of an alchemical secret, your mutagens last longer. The bonuses and penalties granted by your mutagens last for 1 …

Ultimate Campaign
Elven Reflexes racial_half_elf —

One of your parents was a member of a wild elven tribe, and you've inherited a portion of your elven parent's quick reflexes. You gain a +2 trait bonus on …

Ultimate Campaign
Eldritch Delver magic —

You have an unquenchable thirst for knowledge about the world and desire to obtain it firsthand. You gain a +1 trait bonus on all Knowledge (dungeoneering) and Knowledge (history) checks, …

Ultimate Campaign
Easy Way or the Hard Way combat —

You are skilled at subduing your enemies. Whenever you attack one of your favored enemies with a weapon that deals lethal damage and choose to deal nonlethal damage, you take …

Ultimate Campaign
Ease of Faith faith —

Your mentor, the person who invested your faith in you from an early age, took steps to ensure that you understood that what powers your divine magic is no different …

Advanced Player's Guide
Earth-Touched magic —

You share an affinity with elemental earth. You gain DR 1/— against creatures and attacks with the earth type.

Ultimate Campaign
Ear for Music religion —

You spent countless hours of your youth in one of Shelyn's temples, listening to wonderful musicians and singers. You gain a +1 trait bonus on one category of Perform checks …

Ultimate Campaign
Dockside Brawler campaign —

Skull & Shackles Player's Guide campaign trait. Run the Archives of Nethys trait importer to refresh the full rules text.

Skull & Shackles Player's Guide pg. 6
Divine Warrior religion —

From an early age, you were trained by a militaristic order of clerics. You are devoted to the teachings of Iomedae and to spreading those teachings by force. Whenever you …

Ultimate Campaign
Dispelled Battler combat —

When deprived of magic, you fight harder. You gain a +1 trait bonus on weapon attack and damage rolls while within an area of antimagic such as that created by …

Ultimate Campaign
Disdainful Defender faith —

You are resistant to the magic of other faiths. You gain a +2 trait bonus on all Will saves you attempt against divine spells. This bonus does not apply against …

Ultimate Campaign
Dirty Fighter combat —

You wouldn't have lived to make it out of childhood without the aid of a sibling, friend, or companion on whom you could always count to distract your enemies long …

Advanced Player's Guide
Devotee of the Green faith —

Your faith in the natural world or one of the gods of nature makes it easy for you to pick up on related concepts. You gain a +1 trait bonus …

Advanced Player's Guide
Destined Diplomat social —

Your relationship with your eidolon gives you some clout with other outsiders. You gain a +2 trait bonus on Diplomacy checks toward outsiders, and Diplomacy is always a class skill …

Ultimate Campaign
Desperate Speed magic —

Your eidolon excels at a movement type you do not possess. Your eidolon receives a +5-foot enhancement bonus to one type of speed it has that you do not, such …

Ultimate Campaign
Desperate Resolve magic —

You are adept at casting spells even in the most precarious situations. You gain a +1 trait bonus on concentration checks. This trait bonus increases to +4 when you are …

Ultimate Campaign
Desert Child regional —

You were born and raised in rocky deserts. You are accustomed to high temperatures, and gain a +4 trait bonus on any saving throws made to resist the effects of …

Advanced Player's Guide
Deft Dodger combat —

Growing up in a rough neighborhood or a dangerous environment has honed your senses. You gain a +1 trait bonus on Reflex saves.

Advanced Player's Guide
Dedicated Defender combat —

When a companion is down, you fight harder. You gain a +1 trait bonus on attack rolls and on checks made to overcome spell resistance while you are adjacent to …

Ultimate Campaign
Deathtouched bloodline —

At some point you were tainted with the corruption of the undead, and you have gained some of their defenses. You gain either a +1 trait bonus on Fortitude saving …

Ultimate Campaign
Dangerously Curious magic —

You have always been intrigued by magic, possibly because you were the child of a magician or priest. You often snuck into your parent's laboratory or shrine to tinker with …

Advanced Player's Guide
Cross-Knowledge magic —

Once per day, you may treat an extract you drink as if your caster level were 1 level higher as long as that extract appears on the wizard spell list …

Ultimate Campaign
Cross-Disciplined magic —

Your dabbling has granted you greater insight into the proper casting of certain spells. Once per day, you may cast a spell you have prepared that appears on both the …

Ultimate Campaign
Criminal social —

You spent your early life robbing and stealing to get by. Select one of the following skills: Disable Device, Intimidate, or Sleight of Hand. You gain a +1 trait bonus …

Ultimate Campaign
Courageous combat —

Your childhood was brutal, yet you persevered primarily through force of will and faith that no matter how hard things might get, as long as you kept a level head …

Advanced Player's Guide
Corpse Cannibal religion —

Your faith encourages you to indulge a variety of perverse hungers, leading you to shrug at even some of the darkest taboos. You gain a +2 trait bonus on Fortitude …

Ultimate Campaign
Cold and Calculating combat —

You are adept at tricking favored enemies of your race or those related to your race. You gain a +1 trait bonus on all Bluff checks against favored enemies that …

Ultimate Campaign
Classically Schooled magic —

Your apprenticeship or early education was particularly focused on the direct application of magic. You gain a +1 trait bonus on Spellcraft checks, and Spellcraft is always a class skill …

Advanced Player's Guide
Civilized social —

You are well versed in the local laws, customs, and politics. You gain a +1 trait bonus on Knowledge (nobility) checks and Knowledge (local) checks. Knowledge (local) is always a …

Ultimate Campaign
Child of the Temple faith —

You have long served at a temple in a city, and not only did you pick up on many of the nobility's customs, you spent much time in the temple …

Advanced Player's Guide
Child of the Streets social —

You grew up on the streets of a large city, and as a result you have developed a knack for picking pockets and hiding small objects on your person. You …

Advanced Player's Guide
Child of Nature religion —

You have been blessed by Gozreh to be as comfortable in the wilderness as you are at home. You gain a +2 trait bonus on Survival checks to find food …

Ultimate Campaign
Charming social —

Blessed with good looks, you've come to depend on the fact that others find you attractive. You gain a +1 trait bonus when you use Bluff or Diplomacy on a …

Advanced Player's Guide
Caretaker faith —

As the child of an herbalist or an assistant in a temple infirmary, you often had to assist in tending to the sick and wounded. You gain a +1 trait …

Advanced Player's Guide
Canter social —

You grew up among thieves and scoundrels, and their unusual speech patterns and turns of phrase don't faze you in the slightest today as a result. Anyone who attempts to …

Advanced Player's Guide
Calistrian Courtesan religion —

You worked in one of Calistria's temples as a sacred courtesan, and you know how to flatter, please, and (most of all) listen. You gain a +1 trait bonus on …

Ultimate Campaign
Bully social —

You grew up in an environment where the meek were ignored and you often had to resort to threats or violence to be heard. You gain a +1 trait bonus …

Advanced Player's Guide
Bullied combat —

You were bullied often as a child, and you are now constantly ready to defend yourself with your fists when an enemy comes near. You gain a +1 trait bonus …

Advanced Player's Guide
Buccaneer's Blood campaign —

Skull & Shackles Player's Guide campaign trait. Run the Archives of Nethys trait importer to refresh the full rules text.

Skull & Shackles Player's Guide pg. 5
Brute racial_orc —

You have worked for a crime lord, either as a low-level enforcer or as a guard, and are adept at frightening away people. You gain a +1 trait bonus on …

Ultimate Campaign
Bruising Intellect social —

Your sharp intellect and rapier-like wit bruise egos. Intimidate is always a class skill for you, and you may use your Intelligence modifier when making Intimidate checks instead of your …

Ultimate Campaign
Brewmaster racial_dwarf —

Your family brought the secrets of dwarven brewing to non-dwarven lands. Though this has given you skill in the brewer's craft, it's also earned you distrust among dwarven purists. You …

Ultimate Campaign

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