Traits

Character traits from SRD and custom campaigns. Filter by type or view all.

Trait Name Category/Type Requirements Benefit Source
Bloodthirsty combat —

You have a vicious streak, and nothing satisfies you more than warm blood on your hands and blade. Whenever you make an attack that reduces a foe to 0 hit …

Ultimate Campaign
Blood of Dragons bloodline —

Long ago, your ancestors' blood mixed with that of dragons. Choose one of the following: gain a +1 trait bonus on Perception checks, gain low-light vision, or gain a +2 …

Ultimate Campaign
Blessed faith —

Some divine agent watches over you and heeds your call. Once per day as a swift action, you gain a +1 trait bonus on all saving throws for 1 round.

Ultimate Campaign
Bladed Magic magic —

You have an innate talent for using magical weaponry and those weapons capable of becoming magical. You gain a +1 trait bonus on Craft checks made to craft magic or …

Ultimate Campaign
Black Powder Interjection combat —

Your confidence rises when you foil spellcasting. Once per day, when you interrupt the casting of a spell with a firearm attack, you may regain 1 grit point.

Ultimate Campaign
Black Powder Fortune combat —

You have little to fear when there's a gun in your hand. As long as you are wielding a firearm, you gain a +2 trait bonus on all saving throws …

Ultimate Campaign
Black Powder Bravado combat —

You are particularly successful when using deeds. Once per day, when you perform a deed that requires an attack roll and you miss with that roll, you can reroll it. …

Ultimate Campaign
Birthmark faith —

You were born with a strange birthmark that looks very similar to the holy symbol of the god you chose to worship later in life. This birthmark can serve you …

Advanced Player's Guide
Besmara's Blessing campaign —

You were born aboard a ship at sea or down by the docks in a port city on an auspicious day. Old salts and sea dogs nod knowingly and say …

Skull & Shackles Player's Guide pg. 5
Beast Bond social —

You share a close bond with animals. You gain a +1 bonus on Handle Animal checks and Ride checks. One of these skills (your choice) is always a class skill …

Ultimate Campaign
Beacon of Faith faith —

You wield the might of your faith with power and clarity. Once per day as a free action, you may treat your caster level as if it were 2 levels …

Ultimate Campaign
Battlefield Disciple combat —

You are skilled at supporting your allies in the heat of battle. You gain a +2 trait bonus on Heal checks made to stabilize a dying creature. In addition, when …

Ultimate Campaign
Bastard social —

You were born out of wedlock. You have always been an outsider in society, and in your own family. This perspective has sharpened your insight. You gain a +1 trait …

Ultimate Campaign
Barroom Talespinner campaign —

Skull & Shackles Player's Guide campaign trait. Run the Archives of Nethys trait importer to refresh the full rules text.

Skull & Shackles Player's Guide pg. 5
Axe to Grind combat —

There is a fire in your heart that can't be quenched. You gain a +1 trait bonus on damage against foes who are threatened by only you.

Ultimate Campaign
Asmodean Demon Hunter religion —

Raised in the church of Asmodeus (whether or not you are currently a follower), you've focused your indoctrinated fervor primarily on the elimination of demons. You gain a +3 trait …

Ultimate Campaign
Ascendant Recollection magic —

Your first bloodline power is particularly strong. Your sorcerer level is considered to be 1 level higher when determining the effects of your 1st-level bloodline power.

Ultimate Campaign
Artisan social —

You spent time working under artisans, or your parents were artisans who were particularly skilled at their trade. You gain a +2 trait bonus on a single Craft skill (your …

Ultimate Campaign
Armor Expert combat —

You have worn armor as long as you can remember, either as part of your training to become a knight's squire or simply because you were seeking to emulate a …

Advanced Player's Guide
Archives of Nethys combat —

Archives of Nethys

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Arcane Temper magic —

You have quick reactions and fierce concentration. You gain a +1 trait bonus on concentration and initiative checks.

Ultimate Campaign
Arcane Revitalization magic —

Your martial prowess can feed your arcane power. Once per day, when you confirm a critical hit with a weapon attack, you regain 1 arcane pool point. You can't exceed …

Ultimate Campaign
Animal Friend racial_gnome —

You've long been a friend to animals, and feel safer when animals are nearby. You gain a +1 trait bonus on Will saving throws as long as an animal (Tiny …

Ultimate Campaign
Ancient Explorer campaign —

Skull & Shackles Player's Guide campaign trait. Run the Archives of Nethys trait importer to refresh the full rules text.

Skull & Shackles Player's Guide pg. 4
Anatomist combat —

You have studied the workings of anatomy, either as a student at university or as an apprentice mortician or necromancer. You know where to aim your blows to strike vital …

Advanced Player's Guide
Ambitious social —

You exude confidence in the presence of those more powerful than you—sometimes unreasonably so. You gain a +4 trait bonus on Diplomacy checks made to influence creatures with at least …

Ultimate Campaign
Almost Human racial_orc —

You have enough human features that it's easy for you to pass for a pureblooded human. You gain a +4 trait bonus on Disguise checks to pass as human, and …

Ultimate Campaign
Alchemical Intuition magic —

You are often struck with epiphanies about alchemical processes and substances. Once per day as a free action, you may gain a trait bonus equal to your Charisma modifier (minimum …

Ultimate Campaign
Alchemical Adept magic —

You are skilled in creating alchemical items. You gain a +2 trait bonus on all Craft (alchemy) checks made to craft alchemical items. Furthermore, when you fail a Craft (alchemy) …

Ultimate Campaign
Air-Touched magic —

You share an affinity with elemental air. You gain DR 1/— against creatures and attacks with the air type.

Ultimate Campaign
Adopted social —

You were adopted and raised by someone not of your actual race, and raised in a society not your own. As a result, you picked up a race trait from …

Advanced Player's Guide
Acrobat social —

Having trained from a young age, you're capable of amazing feats of daring. You gain a +1 bonus on Acrobatics checks, and you take only a —2 penalty instead of …

Ultimate Campaign

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