Feats

SRD feats and custom campaign feats. Filter by category or view all.

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Two-Weapon Defense

When wielding a double weapon or two weapons (not including natural weapons or unarmed strikes), you gain a +1 shield bonus to your AC.

When you are fighting …

Other feats

Throw Anything

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You do not suffer any penalties for using an improvised ranged weapon. You receive a +1 circumstance bonus on attack rolls made with thrown …

To the Last

DiehardEnduranceworshiper of Gorum
When you are disabled, you are not staggered, though performing standard actions still deals 1 point of damage to you. Taking a full-round action …

Torch Bearer

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You treat a torch as a light weapon that deals bludgeoning damage equal to that of a light mace of its size plus 1 …

Traditional Weapons

Int 13
You receive a +2 bonus on combat maneuver checks against creatures wielding exotic weapons, firearms, or technological weapons (see Pathfinder Campaign Setting: Technology Guide …

Trample

Ride 1 rankMounted Combat

When you attempt to overrun an opponent while mounted, your target may not choose to avoid you. Your mount may make one hoof attack …

Tree Hanger

Acrobatics 1 rankvanara

You gain a +2 bonus to your CMD against all trip attacks. If your square has a branch or other sturdy large object that …

Trick Riding

Ride 9 ranksMounted Combat

While wearing light or no armor, you do not need to make Ride skill checks for any task listed in the Ride skill with …

Turbulent Takeoff

Fly 5 ranks
When you use your fly speed to leave the ground, you can create a blast of wind. Each creature that threatens you cannot make …

Twinned Feint

Cha 13
As a standard action, you can attempt to feint against a foe within your reach. If you succeed at the feint, you can make …

Two-Handed Thrower

Str 15

Whenever you use two hands to throw a one-handed or two-handed weapon, you gain a bonus on damage rolls equal to 1-1/2 times your …

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