Feats

SRD feats and custom campaign feats. Filter by category or view all.

Other feats

Spirit of the Corps

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Whenever you are within 10 feet of an ally benefiting from a spell or effect that grants a morale bonus on a particular type …

Squirming Pile

Acrobatics 5 ranksswarming racial trait
While sharing a square with an ally who has this feat, you gain a 25% chance of negating the additional damage from a successful …

Stealth Synergy

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While you can see one or more allies who also have this feat, whenever you and your allies make a Stealth check, you all …

Stick Together

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When an adjacent ally with this feat moves, you can move up to your speed as an immediate action, as long as your movement …

Stone Dodger

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Whenever you are able to see and hear at least one ally with this feat, you receive a +4 dodge bonus to AC against …

Suppress Regeneration

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When you make a successful attack that causes a creature’s regeneration ability to cease functioning for at least 1 round (such as by hitting …

Swap Places

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Whenever you are adjacent to an ally who also has this feat, you can move into your ally's square as part of normal movement. …

Swarm Scatter

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For each ally who has this feat and is adjacent to you, you gain a +1 circumstance bonus to AC. As long as you …

Swarm Strike

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Whenever a foe provokes an attack of opportunity from you, you gain a +1 bonus on your attack roll, plus an additional +1 bonus …

Swing About

Escape Route UC
If you have a free hand, as a move action you can grab a willing adjacent ally who also has this feat and place …

Take This

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If you are adjacent to an ally who also has this feat but is unable to act, you can retrieve a held or openly …

Tandem Evasion

Dex 13Dodge
When adjacent to an ally who also has this feat, you gain evasion against a dragon’s breath weapon and tail sweep special attacks. If …

Tandem Trip

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Whenever you attempt a trip combat maneuver against an enemy threatened by an ally with this feat, you roll twice and take the better …

Team Pickpocketing

Bluff 1 rankSleight of Hand 1 rank

Whenever an ally with this feat succeeds a Bluff check to feint an opponent, if you are adjacent to that creature, you can spend …

Thrune Trusted Agent

Thrune Loyal Agent trait
Whenever you are within 30 feet of an ally who also has this feat, you gain a +1 profane bonus on Reflex and Will …

Timely Coordination

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You gain a +1 bonus on attack rolls and skill checks made as part of readied actions triggered by one of your allies who …

Trade Initiative

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After initiative is rolled but before enemies’ initiative is revealed, you may trade the results of your die roll (not including modifiers) with an …

Tribe Mentality

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When you’re simultaneously subject to the same enchantment (compulsion) or [emotion] effect as another ally with this feat, you both roll saves but can …

Undermine

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When you use a combat maneuver to move a creature into or through a square adjacent to an ally with this feat, your opponent …

Unspoken Bond

Bluff 4 ranksSense Motive 4 ranks
You can communicate with another ally who has this feat without speaking, instead using nearly imperceptible gestures. This message can relate basic instructions like …

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