Feats

SRD feats and custom campaign feats. Filter by category or view all.

Other feats

Accursed

You must carry a curse that can be lifted only by a quest or similar great undertakingor have the Cursed Birth background

You gain spell resistance equal to 5 + your character level, as the curse interferes with all magic. Unlike most spell resistance, it can't …

Arisen

You must have been slain and brought back from the deador have the Left to Die or Cursed Birth background

You don't die until your negative hit point total is equal to or greater than 4 + your Constitution score. Once per day as …

Battlefield Healer

You must successfully cast a conjuration (healing) spell on an ally after being hit by an attack of opportunityor have the BattleChaplainor Healed background

When attempting a concentration check caused by receiving damage (including ongoing damage), you reduce the damage taken by 50% for the purposes of determining …

Champion

You must have defeated a single challenging foe without any aid from anotheror have the Champion of a GodChampion of the PeopleCompetition Championor Gladiator background

As a swift action, you can declare a single combat challenge to one foe within 50 feet and in line of sight. Upon doing …

Damned

You must have had friendly contact with an evil-aligned outsider that would qualify as a challenging foehave a fiend-related sorcerous bloodline such as abyssal or infernalhave direct fiendish ancestry (such as being a tiefling or half-fiend)or have the Fiend Raised or The Fiend background

You gain a +2 bonus on Charisma-based checks involving evil-aligned outsiders and +1 bonus to the DC of spells and spell-like abilities you use …

Deny the Reaper

You must have witnessed the death of a close companion in battle&mdasha death that could have been preventedsuch as from bleedingfailure to stabilizeor ongoing poison damage&mdashor have the Death in the Family or The War background
The lives you could not save stay with you to your final breath.

Eldritch Researcher

You must have created a new spellor have The Way Things Work background

When casting a spell you've created, add 1 to your caster level. In addition, you gain a +2 bonus on Spellcraft checks. If you …

Fearless Zeal

You must be ordained as a sacred (or profane) champion of your faith by a high-ranking member of its clergyor have the DevotedFaith-Bringeror Moral Debt background. Such an honor goes above and beyond the normal oaths required of a cleric or paladin

Once per day, you can add a +2 bonus on any single attack roll, caster level check, saving throw, or skill check. You must …

Feral Heart

You must have reverted to savage behavior through a traumatic event or extended period in the wildernessor have the Raised by Beasts background

Whenever you receive a morale bonus on Strength or attack rolls (such as from heroism or the barbarian rage class feature), you receive a …

Foeslayer

You must have been defeated and robbed of at least half your possessions by a particular group of humanoids or monstrous humanoidsor have the An Eye for an EyeHated FoeRaidersor Vengeance background. You may choose a specific racesuch as duergaror a broader groupsuch as goblinoids. At the GM's optionyou may instead choose residents of a particular countrysettlementor tribe

The save DCs for your spells or abilities increase by 1 when you use them against the chosen group, and you gain a +1 …

Forgotten Past

You must have suffered permanent memory loss or have the Reincarnated background

The duration of mind-affecting spells (even beneficial ones) is halved for you, to a minimum of 1 round. Your inquisitive nature gives you a …

Glimpse Beyond

You must have faced an undeadevil outsideror aberration with a CR greater than your level +4or have the Raised Among the Dead or The Dead One background

You gain a +2 bonus on Knowledge (dungeoneering) checks to identify the vulnerabilities and powers of aberrations, Knowledge (planes) checks to identify the vulnerabilities …

Innocent Blood

You must slay at least 50 intelligent noncombatants for either your own personal gain or for no cause at allor have the BloodthirstyFirst Killor The Kill background

You gain a +2 bonus on Intimidate checks. If you have 10 or more ranks in Intimidate, this bonus increases to +4. Each time …

Liberator

You must have been enslaved for at least 6 monthsor have the Imprisoned or Kidnapped background

You gain a +1 bonus on attack rolls, weapon damage rolls, and skill checks when your actions would directly lead to freeing prisoners or …

Lost Legacy

Your family must have claim to an inherited title or position that no longer belongs to themor have the Dishonored Family background. You can take this feat even if you have no knowledge of this lost family title

You gain a +1 bonus on Charisma-based ability checks and skill checks.

Magnum Opus

You must either have sold five or more self-created works of art worth a total of at least 5000 gphave performed at least five performances for audiences of 50 or more while achieving a great performance result or better on your Perform checkor have the Virtuoso background

Choose a single Craft or Perform skill. Whenever you take 10 with this skill, treat your die result as a 15 instead.

Monument Builder

Knowledge (engineering) 1 rankand you must have built a structure worth at least 5000 gp

When you supervise a construction project or do the construction yourself, reduce your raw material costs by 10%. You gain a +2 bonus on …

Nation Builder

You must have explored and claimed an area of at least 100 square miles

When in either unclaimed wilderness or land under your own control, you receive a +2 bonus on Perception checks, Stealth checks, and Survival checks. …

Nemesis

You must have at least one enemy who wishes to cause you great harm. If you have multiple enemiesthe GM may keep the specific nemesis secretor have many of your enemies work together against you. If your nemesis is not already a challenging foeit either advances in strength to become a challenging foe or allies with others to achieve a higher challenge rating

Having a nemesis drives you to excel in training. For each new level you gain in a favored class, including the level you gained …

Redemption

You must have lost class features by violating the code of conduct of a class that possesses such a codeor have the Dishonored Family background

As an immediate action, you can add a +1 bonus to the result of an ability check, attack roll, saving throw, or skill check …

Shamed

You must have been publicly embarrassedor must have the Bastard Born background. If the embarrassment didn't cause significant harm to your personal honor or social standingit does not qualify for the feat prerequisites. The humiliation doesn't need to have been unjustified

Being observed drives you to excel. When you're in a conflict that is being observed by others not involved in the conflict, you gain …

Thief of Legend

You must have stolen at least 1000 gp worth of treasure without being caught and kept mementos of these thefts worth at least 500 gpor have the Greed background

Once per day when you attempt a Disable Device check to open a lock or Sleight of Hand check to pick a pocket, you …

True Love

You must have found love with a person you can't be withhave a current loveror have the Current LoverFor Loveor The Lover background. Possible complications include distanceyour love being with anotheryour feelings being unrequitedor your relationship being forbidden

You add 1 to the save DC and caster level of your spells and spell-like abilities with the emotion descriptor. In addition, you gain …

Unforgotten

You must have a close relativespouseor other person dear to your heart who never returned from a journeywas capturedor otherwise vanished with little traceor you have the Major Disaster background

Your dogged determination reduces any nonlethal damage you take by 1 point, to a minimum of 1 point of nonlethal damage. You also gain …

Vengeance

You must have a close family member or other loved one slain by a specific challenging foe or that foe's minionsor have the Raiders or Vengeance background

You gain a +1 bonus on saving throws, attack rolls, and weapon damage rolls against your chosen foe and known minions of that foe.

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