Feats

SRD feats and custom campaign feats. Filter by category or view all.

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Luck of Heroes

Whenever you spend a hero point to reroll a die roll or to grant yourself a bonus before a die roll is made, there is a chance that …

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Other feats

Extra Revelation

Revelation class feature

You gain one additional revelation. You must meet all of the prerequisites for this revelation.

Extra Rogue Talent

Rogue talent class feature

You gain one additional rogue talent. You must meet all of the prerequisites for this rogue talent.

Fast Healer

When you regain hit points by resting or through magical healing, you recover additional hit points equal to half your Constitution modifier (minimum +1).

Fight On

Con 13dwarfhalf-orcor orc

Once per day, you can gain a number of temporary hit points equal to your Constitution modifier. You can activate this feat as an …

Focused Spell

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When casting a spell that affects or targets more than one creature, you can choose one target or creature within the spell effect. That …

Following Step

Dex 13Step Up

When using the Step Up feat to follow an adjacent foe, you may move up to 10 feet. You may still take a 5-foot …

Gang Up

You are considered to be flanking an opponent if at least two of your allies are threatening that opponent, regardless of your actual positioning.

Gnome Trickster

Cha 13gnomegnome magic racial trait

In addition to your normal gnome spell-like abilities, you also gain the following spell-like abilities: 1/day—mage hand and prestidigitation.

Go Unnoticed

During the first round of combat, flat-footed opponents are considered not to have noticed you yet for the purposes of Stealth skill checks, allowing …

Groundling

Cha 13gnomegnome magic racial trait

You can use speak with animals as a spell-like ability at will, but only to communicate with burrowing animals like gophers, moles, and the …

Improved Stonecunning

Wis 13dwarfstonecunning racial trait

You receive a +4 bonus on Perception checks to notice unusual stonework. This bonus replaces the stonecunning ability's normal bonus on Perception checks.

In Harm's Way

While using the aid another action to improve an adjacent ally's AC, you can intercept a successful attack against that ally as an immediate …

Intensified Spell

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An intensified spell increases the maximum number of damage dice by 5 levels. You must actually have sufficient caster levels to surpass the maximum …

Ironguts

Con 13dwarfhalf-orcor orc

You gain a +2 racial bonus on saving throws against any effect causing the nauseated or sickened conditions and against all ingested poisons (but …

Ironhide

Con 13dwarfhalf-orcor orc

You gain a +1 natural armor bonus due to your unusually tough hide.

Lingering Spell

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You may cause an instantaneous spell that affects an area to persist until the beginning of your next turn. Those already in the area …

Lookout

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Whenever you are adjacent to an ally who also has this feat, you may act in the surprise round as long as your ally …

Lucky Halfling

Halfling

Once per day, when one of your allies within 30 feet makes a saving throw, you may roll the same saving throw as if …

Master Alchemist

Craft (alchemy) 5 ranks

You receive a +2 bonus on Craft (alchemy) checks, and you may create mundane alchemical items much more quickly than normal. When making poisons, …

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