Feats

SRD feats and custom campaign feats. Filter by category or view all.

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Other feats

Merciful Spell

—

You can alter spells that inflict damage to inflict nonlethal damage instead. Spells that inflict damage of a particular type (such as fire) inflict …

Outflank

Whenever you and an ally who also has this feat are flanking the same creature, your flanking bonus on attack rolls increases to +4. …

Paired Opportunists

—

Whenever you are adjacent to an ally who also has this feat, you receive a +4 circumstance bonus on attacks of opportunity against creatures …

Pass For Human

Half-elfhalf-orcor halfling (see Special)

You receive a +10 bonus on Disguise checks to disguise yourself as a human, and do not receive the penalty for disguising yourself as …

Persistent Spell

—

Whenever a creature targeted by a persistent spell or within its area succeeds on its saving throw against the spell, it must make another …

Point Blank Master

Weapon Specialization with selected ranged weapon

Choose one type of ranged weapon. You do not provoke attacks of opportunity when firing the selected weapon while threatened.

Preferred Spell

Spellcraft 5 ranksHeighten Spell

Choose one spell which you have the ability to cast. You can cast that spell spontaneously by sacrificing a prepared spell or spell slot …

Racial Heritage

Human

Choose another humanoid race. You count as both human and that race for any effects related to race. For example, if you choose dwarf, …

Raging Vitality

Whenever you are raging, the morale bonus to your Constitution increases by +2. Your rage does not end if you become unconscious. While unconscious …

Razortusk

Half-orc

You can make a bite attack for 1d4 points of damage, plus your Strength modifier. You're considered proficient in this attack and can apply …

Reach Spell

—

You can alter a spell with a range of touch, close, or medium to increase its range to a higher range category, using the …

Selective Spell

Spellcraft 10 ranks

When casting a selective spell with an area effect and a duration of instantaneous, you can choose a number of targets in the area …

Shared Insight

Wis 13half-elf

As a move action, you can grant all friendly creatures within 30 feet who can see or hear you a +2 bonus on Perception …

Shielded Caster

—

Whenever you are adjacent to an ally who also has this feat, you receive a +4 competence bonus on concentration checks. If your ally …

Sickening Spell

—

You can modify a spell to sicken a creature damaged by the spell. When a creature takes damage from this spell, they become sickened …

Sidestep

Whenever an opponent misses you with a melee attack, you may move 5 feet as an immediate action so long as you remain within …

Smash

Power Attackhalf-orc

When you attack an inanimate, unattended object, you ignore the first 5 points of its hardness. You also receive a +5 bonus on Strength …

Smell Fear

Keen Scenthalf-orc or orc

You receive a +4 bonus on Perception checks to detect creatures with the shaken, frightened, or panicked conditions using scent. You can substitute your …

Sociable

Cha 13half-elf

As a move action, you grant all friendly creatures within 30 feet who can see or hear you (including yourself) a +2 bonus on …

Stabbing Shot

When adjacent to an opponent and making a full-attack action with a longbow or shortbow (including composite bows), you may choose to make a …

Steel Soul

You receive a +4 racial bonus on saving throws against spells and spell-like abilities. This replaces the normal bonus from the dwarf's hardy racial …

Stone-Faced

Dwarf

You receive a +4 bonus on Bluff checks to lie or conceal your feelings or true motives, but not to feint in combat or …

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