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Dex 13Con 13
When desert terrain would reduce your overland movement speed to 1/2 normal, you can move at 3/4 your normal speed. You gain a +2 …
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When you hit a creature using the Vital Strike feat or confirm a critical hit against an opponent, add your sneak attack damage to …
When you spend a swift action to make a performance combat check, you gain a +2 bonus on your performance combat check and gain …
When attempting a performance combat check while raging, you may, as a free action, expend a number of your daily rounds of rage up …
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Once per day when you cast a cure spell, you can replace the normal somatic component with drawing a longbow to create a shaft …
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Con 13
Whenever a transmutation spell or spell-like ability affects you, your natural armor bonus increases by 1. If you have no natural armor bonus to …
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You gain a +1 bonus to your caster level when casting spells included in the dragon domain or subdomains. Your spontaneous divine spellcasting qualifies …
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You gain a +2 bonus on saving throws against curses. Once per day as a standard action, you can touch a creature suffering from …
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Whenever an ally within 30 feet attempts a saving throw, you can attempt a DC 10 Perform (oratory) check as an immediate action. If …
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You gain a +2 bonus on Intimidate checks. You also gain a +2 morale bonus on Will saving throws while adjacent to an ally …
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When a creature fails a saving throw against a scarring spell, for the next 24 hours that creature takes a –2 penalty on saving …
Choose one of your spell-like abilities, subject to the restrictions described in this feat. You can use the chosen spell-like ability as a scarring …
Tengu
You gain a +2 bonus on Appraise checks. You may determine the most valuable item in a hoard as a standard action and gain …
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Knowledge (engineering) 1 rank
When your check for using a piece of timeworn technology results in a glitch, you can roll again. You must choose to reroll before …
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You can track by smell and automatically pinpoint the location of opponents by scent alone if they are within 30 feet. In addition, you …
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Pick any two Knowledge skills. You gain a +2 bonus on checks with these two skills. If you have 10 or more ranks in …
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You can apply the school familiar archetype to your familiar.
When you gain this feat, choose one arcane school power that you can use to affect no more than one opponent. If you make …
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You add your bravery bonus on Will saves against mind-affecting spells and effects from vampires. This does not stack with the normal bravery bonus …
Survival 1 rank
When traveling through terrain in which you can leave no trail and be impossible to track (as a result of favored terrain, trackless step, …
Human (Chelaxian or Taldan)
While you’re adjacent to an ethnically Chelish or Taldan ally who also has this feat, you gain a +2 competence bonus on a single …
Ifrit
You gain a +2 bonus on saving throws against fire attacks and spells with the fire descriptor or light descriptor. As a swift action, …
When casting a conjuration (summoning) spell that summons a single creature, you can possess the creature as per magic jar (but with no receptacle …
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Spellcraft 1 rank
When you witness a creature casting a spell, you can attempt a Spellcraft check to determine what sort of spellcaster the target is—specifically, what …
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When you deal damage with an unarmed attack to an opponent you have already damaged this round, you can impose a –1 penalty on …
Ratfolkswarming racial trait
You can use your swarming racial trait to enter the square of any willing ally that is the same size as you or up …
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You can crawl at half your normal speed and can take a 5-foot step when crawling. When crawling, you don’t provoke attacks of opportunity …
When you make a successful melee attack against a swimming target, as a free action you can attempt to knock the target off balance. …
Profession (sailor) 5 ranks
You gain a +2 bonus on Acrobatics, Climb, and Swim checks.
When you make an attack using a light source such as a sunrod or torch as an improvised weapon, the target must succeed at …
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Your maneuverability while flying improves to average.
When making a full attack, if you miss on your first attack, you can forgo making any other attacks for the rest of your …
When you spend a swift action to attempt a performance combat check, you gain a +2 bonus on your performance combat check, and if …
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Int 13member of the Seven Houses
When you use gp to buy capital using the downtime rules ( Pathfinder RPG Ultimate Campaign 76), you pay only 75% of the normal …
Bluff 1 rankLinguistics 1 rankSense Motive 1 rank
You gain a +5 circumstance bonus on Bluff checks made to pass secret messages to other characters that have this feat, and can communicate …
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Secret class feature
Once per day, you can cast any spell as if it were one of your prepared spells or spells known. This action expends either …
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Int 13
You gain a +4 bonus on Bluff checks made to pass secret messages. In addition, you are adept at hiding the somatic components of …
Spend 1 grit point while in combat to recover either 1 bullet and 1 dose of black powder or 1 alchemical cartridge from a …