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Hide 3 ranksSurvival 3 ranks
Creatures cannot use the scent ability to track you (though they can still track you through standard means such as footprints). Creatures with scent …
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When you cast a spell or use a spell-like ability, you can attempt to conceal verbal and somatic components among other speech and gestures, …
You can cause an item that has an illusion spell of 1st level or higher listed in its construction requirements to cast vanish APG …
If you and a single ally who also has this feat both ready an action to each make a ranged attack against the same …
When you deal a direct hit to a creature with a splash weapon that normally also deals splash damage, you can choose to forgo …
Must have successfully requested that the opposing sides of a violent encounter pause for parley
You can attempt a Diplomacy check to make a request of an enemy even if he is unfriendly or hostile, but only to request …
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With sonic damage comes a concussive wave of energy that rattles creatures affected by the spell. A concussive spell causes creatures that take damage …
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A conditional spell is subject to the rules laid out in the spell conditional favor ( Pathfinder RPG Ultimate Intrigue 206 ). A conditional …
Spellcraft 3 ranks
Whenever you are within 30 feet of an ally who also has this feat, you can channel your magic through her when casting a …
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Bluff 9 ranksSense Motive 9 ranks
When you fail to deceive someone with a Bluff check, you can immediately attempt another version of the same basic deception against that creature …
When you use Acrobatics to move through an opponent’s threatened area or space without provoking an attack of opportunity from that opponent and then …
When you trigger your painful stare, the target must succeed at a Will save (DC = 10 + half your mesmerist level + your …
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Knowledge (local) 5 ranks
Attempting a Diplomacy check to access a black market requires only 5d4 minutes of effort. You can apply the Crime modifier of a black …
Aasimarable to prepare or cast consecrate
A consecrated spell is treated as a maximized spell against evil creatures and creatures with the evil subtype. Against all other creatures, this feat …
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Sense Motive 1 rank
You gain an insight bonus equal to your Wisdom modifier on discovery checks using the individual influence system ( Pathfinder RPG Ultimate Intrigue 102 …
When you start your turn having swallowed at least one creature, each swallowed creature must succeed at a Fortitude save (DC = 10 + …
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Spellcraft 3 rankswyrwood
Once per day as a full-round action, you can consume a single magical item in your possession. The item is destroyed upon consumption, but …
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NabasuCon 23
As a full-round action, you can consume the animating force of any undead creature you have created with your death-stealing gaze. This immediately destroys …
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Int 13Use Magic Device 5 ranks
As a full-round action, you can curse a creature you’ve dealt damage to since the beginning of your last round to use certain powers …
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A caster level check to dispel or remove a contagious spell that fails by 5 or more causes it to spread from the original …
You can use a standard action to touch an ally and expend one of your daily uses of channel energy to create a repository …
A contingent spell infuses a target with a dormant healing or restorative spell that can trigger when the target needs it the most. This …
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You can implant a contingent trick in a target’s mind, following the same rules and limitations for implanting mesmerist tricks. A contingent trick acts …
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When you cast a spell from the pattern subschool, as a free action, you can choose a specific creature type or subtype to shield …
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Once per day when you channel negative energy to deal damage to living creatures, you can grant the effects of channeling positive energy to …
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Cha 13
When you present to a vampire a holy symbol or other object it is averse to, the DC for the creature to overcome such …
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Your dual identity is never considered publicly compromised barring some massive, public unmasking, allowing you to benefit from your dual identity or masked persona …
When you and an ally who also has this feat both ready an action to counterspell, you can counter a spell if you both …
1 rank in any Craft skillany item creation feat
You can assist another character in crafting mundane and magical items. You must both possess the relevant Craft skill or item creation feat, but …
When you use the Disable Device skill and fail the check against a trap, a single adjacent ally with this feat who is also …
Whenever you and an ally who has this feat are both threatening the same creature, you must hit the target with at least one …
Swarming racial trait
You can share a square with an ally your size or larger, even if your ally does not have the swarming racial trait. Neither …
Whenever you use a spell or ability with an area (such as fireball or channel energy), you can exclude any number of allies who …
Whenever you and one or more allies with this feat threaten the same enemy, the enemy takes a penalty on Acrobatics checks and concentration …
When an ally with this feat charges a creature that is no further away from you than your speed, you can, as an immediate …
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Whenever you are adjacent to an ally who also has this feat, you receive a +2 competence bonus to your Combat Maneuver Defense. This …
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When you and at least one ally with this feat threaten the same enemy, the enemy treats the DC to cast spells defensively as …
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Whenever you are adjacent to an ally who also has this feat, you receive a +2 competence bonus on all combat maneuver checks. This …
Whenever an ally with this feat who is threatening a creature you are threatening takes a 5-foot step, you can move 5 feet as …
If your ally with this feat is threatening an opponent and is not providing cover to that opponent against your ranged attacks, you gain …
When wielding a spiked chain, you gain a +1 shield bonus to your AC. When you are fighting defensively or using the total defense …
When you damage an opponent with a Power Attack, you may make an immediate Intimidate check as a free action to attempt to demoralize …
You may use Stunning Fist when making melee attacks with special monk weapons as well as when making unarmed attacks.
You may throw your spiked chain (as if it were a thrown weapon with a range increment of 10 feet) and can make trip …
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Your animal companion’s type changes to undead, but its Hit Dice, base attack bonus, saving throws, skills, and tricks are retained from the base …
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You gain the stench special ability (DC 10 + 1/2 your HD + your Constitution modifier).
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Spent at least 1 month working on a ship for Jean Coremont
You get a +2 bonus on initiative checks made while on a ship and deal an additional +1 damage when using light or one-handed …
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Once per day, you can briefly enter Cynosure and use the pools located there to instantly travel to a nearby location on the Material …
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You can speak and read two additional languages of your choice. In addition, choose two Intelligence-, Wisdom-, or Charisma-based skills. Those skills always count …
Opponents with the Mobility feat do not gain the dodge bonus granted by that feat when they provoke attacks of opportunity by moving out …