Feats
SRD feats and custom campaign feats. Filter by category or view all.
Dwarven Fury
Dwarven Seething
Dwarven Fury
Eagle Eyes, Mythic
You ignore up to –10 in penalties due to distance on visual Perception checks, instead of the normal –5. As a swift action, you can expend one use …
Earth Child Binder
You can trip a creature of the giant subtype no matter its size. While you are using Earth Child Style, when a prone creature of the giant subtype …
Earth Child Topple
You can trip a creature of the giant subtype of up to Huge size. While using Earth Child Style, you add your Wisdom bonus on combat maneuver checks …
Earth Child Binder
You can trip a creature of the giant subtype no matter its size. While you are using Earth Child Style, when a prone creature of the giant subtype …
Efreeti Touch
While using Efreeti Style, as a standard action, you can spend two Elemental Fist (Advanced Player's Guide 158) attempts to unleash a 15-foot cone-shaped burst of flame. …
Efreeti Stance
You gain one additional Elemental Fist (Advanced Player's Guide 158) attempt per day. While using Efreeti Style, you gain fire resistance equal to your base attack bonus …
Efreeti Touch
While using Efreeti Style, as a standard action, you can spend two Elemental Fist (Advanced Player's Guide 158) attempts to unleash a 15-foot cone-shaped burst of flame. …
Eldritch Heritage, Mythic
You gain sorcerer bloodline powers of the bloodline tied to Eldritch Heritage as if your sorcerer level were your character level – 2. For that bloodline's 1st-level bloodline …
Other feats
Drunken God
Drunken God's Blessings
Drunken Sing-Along
Dryad
Dual Enhancement
Dual Path, Mythic
Select a mythic path other than the path you selected at your moment of ascension. You gain that path's 1st-tier ability (either archmage arcana, …
Duck and Cover
Whenever you are adjacent to an ally who also has this feat, and both of you are required to make a Reflex saving throw …
Dueling Cape Deed
Duelist of the Roaring Falls
Duelist of the Shrouded Lake
Dwarf Blooded
Your dwarven heritage manifests in two ways. First, your speed is never modified by armor or encumbrance, as the dwarf slow and steady racial …
Dynasty Founder
Eagle
Eagle Knight Candidate
Eagle's Resolve
Eagle-Eyed
Earth Magic
Earthtouched
Echoes of Stone
You gain a +4 racial bonus on Perception checks underground, and on Survival checks to avoid becoming lost in caverns and rocky areas.
Echoes of the First World
Echoing Spell
When you cast an echoing spell, it does not disappear entirely from memory, and you can cast it one additional time during that day. …
Eclectic
Choose an additional favored class and gain either +1 hit point or +1 skill point whenever you take a level in that class. If …
Eclipse Strike
Eclipsed Spell
Ectoplasmic Spell
An ectoplasmic spell has full effect against incorporeal or ethereal creatures. An ectoplasmic spell uses up a spell slot one level higher than the …
Edge Runner
Eerie Sense
Eerily Centered
Efficient Focus Shift
Effortless Trickery
Eidolon Mount
Eldritch Aid
Eldritch Assault
Eldritch Claws
You natural weapons are considered both magic and silver for purpose of overcoming damage reduction.
Eldritch Researcher
When casting a spell you've created, add 1 to your caster level. In addition, you gain a +2 bonus on Spellcraft checks. If you …
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