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When you are within 30 feet of your implement, you don’t need to attempt a concentration check to cast spells associated with that implement. …
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When you use the Intimidate skill to improve a target’s attitude, if your check result exceeds the DC by 5 or more, the target’s …
You can spend a move action to give battle orders to your troops, granting creatures under your command within 60 feet your choice of …
When using the duelist’s or swashbuckler’s precise strike, you can make a single strike as a standard action against an opponent that would be …
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Any curse effect you create is difficult to remove. When a creature makes a caster level check to remove the curse, it must roll …
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Aasimar
Whenever a creature within 30 feet of you rerolls an ability check, saving throw, or skill check, you can give the creature a +2 …
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You can expend one use of inspiration as a move action to study a single enemy that you can see. When you do so, …
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You can spend one use of inspiration as a swift action to grant allies within 30 feet that can hear you a +4 insight …
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When casting a studied spell, designate one target affected by the spell. Attempt an appropriate Knowledge check based on that target’s creature type as …
Creatures struck by your shield bash take a –2 penalty to their AC until the end of your next turn.
You can choose to take a –5 penalty on all melee attack rolls and combat maneuver checks to stun targets you hit with your …
Whenever you score a critical hit, your opponent becomes stunned for 1d4 rounds. A successful Fortitude save reduces this to staggered for 1d4 rounds. …
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When you use your terrifying croak ability, instead of imparting its normal effect you can choose to stun one creature within 30 feet for …
Before starting combat, you can attempt to break through a door, window, or wall to enter a room. If you succeed, the violence of …
When using this feat, in addition to dealing damage normally, you force a foe damaged by your unarmed attack to attempt a Fortitude save …
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You can enhance any spell with the water descriptor that targets at least one creature to become a Stygian spell. Any creature successfully hit …
Bluff 5 ranksSpellcraft 5 ranks
A stylized spell has slightly different verbal and somatic components than normal, and the spell effect appears noticeably different. The Spellcraft DC to identify …
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You do not modify the spell slot used when applying the Stylized Spell metamagic feat to any spell you have mastered with Spell Mastery.
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Bluff 5 ranksSpellcraft 5 ranks
When you cast a spell, you can apply any number of the stylized magic modifications; however, you must succeed at a caster level check …
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You can attempt to force yourself to act normally while your conscious mind is impaired. At the start of any turn that you are …
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When triggering a wand, staff or any other magic item, you can attempt a Stealth check (opposed by observers’ Perception checks) to conceal the …
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When you cast an enchantment spell or use an enchantment spell-like ability to influence a creature’s attitude or actions and the foe negates the …
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Sleight of Hand 5 ranks
Whenever you draw a weapon, you can apply poison to the weapon as part of the same action. To do so, you must already …
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By making a successful grapple check, you are able to coil your natural weapons around an opponent’s throat (or other breathing apparatus), crushing the …
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Evil alignment
When casting summon monster , you also have access to the list of evil monsters on this page. When summoning a creature from this …
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Good alignment
When casting summon monster , you also gain access to the list of good monsters below. Your righteous determination grants these summoned creatures the …
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Select one creature that qualifies to be an improved familiar, and apply the guardian spirit template (see below) to it. That creature is added …
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Chaotic neutrallawful neutralor neutral alignment
When casting a summon monster spell, you gain access to the list of neutral creatures on this page. You may also summon creatures from …
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When casting a summon nature’s ally spell, you gain access to the list of plant creatures below.
Whenever you summon your eidolon, you may give it a +2 enhancement bonus to its Strength, Dexterity, or Constitution. This bonus lasts 10 minutes …
Whenever you confirm a critical hit against an undead creature, your attack bypasses all DR, deals full damage to incorporeal creatures, and acts as …
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You can expend a use of lay on hands as a standard action to launch a blast of flame from your weapon. This acts …
You can attempt to sunder an ongoing divine spell effect or divine spell-like ability by succeeding at a combat maneuver check. For any effect …
Whenever you score a critical hit with a melee attack, you can sunder your opponent's weapon, in addition to the normal damage dealt by …
Creatures that you summon shed light as a light spell. They are immune to blinding or dazzling effects, and their natural weapons are treated …
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Whenever you successfully hit an enemy that is vulnerable to light (such as by the light blindness, light sensitivity, or sunlight powerlessness universal monster …
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Own at least one room
When a room you own gains the broken condition, you may repair it for half the normal cost in gold pieces and other capital, …
Choose one condition imposed by the dirty trick combat maneuver, such as blinded or entangled. The target must spend a full-round action in order …
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You gain the following spells as spell-like abilities, each usable 1/day: liveoak , tree stride .
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When casting a scrying spell, you see through the spell’s sensor with darkvision 60 feet, whether or not you possess darkvision normally and whether …
Each time you cast a summoning spell that conjures more than one creature, add one to the total number of creatures summoned.
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Con 15aasimar
Whenever you are adjacent to a good outsider that takes bleed or blood drain damage, you gain 1 temporary hit point as you bathe …
Treat your Intelligence, Wisdom, or Charisma score as 2 higher for the purpose of calculating the effects and save DCs of one of the …
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You can cast a detect spell that specifies a creature type, such as detect animals and plants or detect undead , to augment your …