Androidkasathalashuntaor Triaxian
Whenever you’re adjacent to at least one other android, kasatha, lashunta, or Triaxian ally who also has this feat, you gain a +4 circumstance …
When you craft a magic weapon, magic armor, a magic shield, or a wondrous item, you can infuse it with a bit of your …
Deliver the killing blow to 20 gnollshyenasdire hyenaswerehyenasjackalweresor minions of Lamashtu
As long as you carry some sort of trophy harvested from a gnoll (a necklace of ears, a set of teeth, a magic weapon …
Whenever you use Cleave or Great Cleave, you can apply the additional damage you would gain from Vital Strike, Improved Vital Strike, or Greater …
Whenever you are adjacent to an ally who also has this feat, you receive a +2 competence bonus on level checks made to overcome …
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You gain two additional uses of summon nature’s ally II per day.
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Whenever you are the target of a melee or ranged attack and are adjacent to an ally who also has this feat, you can …
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When you cast instigate psychic duel and create a binary mindscape (see page 235), the arena you create puts your enemy at a disadvantage. …
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You are automatically acclimated at high altitudes ( Pathfinder RPG Core Rulebook 430). In addition, you gain a +2 competence bonus on all Survival …
You gain a small amount of grit and the ability to perform a single 1st-level deed from the gunslinger deed class feature. At the …
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Like an investigator, you have the ability to augment your Knowledge, Linguistics, and Spellcraft skill checks. You gain a pool of inspiration equal to …
You gain a small amount of panache and the ability to perform a single 1st-level swashbuckler deed. Choose a 1st-level deed from the swashbuckler’s …
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During a surprise round, your opponents that have not yet acted take a –2 penalty on saving throws against spells you cast. Creatures that …
You gain a bonus on Perception checks made to determine awareness for the surprise round of combat, and a dodge bonus to AC in …
When you’re adjacent to an ally who also has this feat at the beginning of a surprise round, and both you and that ally …
Sleight of Hand 1 rankproficient with sling
You can load a sling or one end of a double sling with one hand as a swift action or move action. This does …
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You can augment the power of a hex by expending a spell slot or prepared spell of at least 1st level. Each additional time …
Whenever you are within 15 feet of an aasimar ally who has both the daylight racial spell-like ability and this feat, you gain an …
Whenever you are raging and adjacent to a raging ally who also has this feat or flanking the same opponent as a raging ally …
Choose one weapon with which you have the Weapon Focus feat. When you strike an opponent that has a chance of negating critical hits …
Giant subtype
You gain a +2 bonus on melee attack rolls against dwarves and gnomes.
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Intimidate 5 rankstiefling
Whenever you successfully demoralize an outsider of the evil subtype with an Intimidate check, it becomes sickened for 1 round in addition to being …
You’re proficient with all of your race’s racial weapons (the weapons mentioned in your race’s weapon familiarity racial trait). If you’re already proficient with …
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You gain a +1 bonus on caster level checks to overcome spell resistance when casting arcane spells that have a verbal component. If you …
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Knowledge (history) 3 ranksmust have a connection to a lost culture (see text)
Each lost culture has its own daily ritual, but none of them take more than 1 hour per day to perform. Once you’ve performed …
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When you use Channel Smite against a living creature with a good alignment, you treat all 1s on the channel smite damage dice as …
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You gain an animal companion as if you were a druid of your character level –3 from the following list: badger, bird, camel, cat …
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Bluff 1 rankKnowledge (nature) 1 rank
Pick one of the ranger’s favored terrains. You can use your Bluff skill to mimic the calls of animals native to that terrain. Creatures …
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You can use Disguise to disguise yourself as an animal of your size category. You must have an appropriate pelt and any other animal …
When your hit points are reduced below 0, you can make attacks, but you take a –5 penalty on each attack roll.
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You can choose not to allow spells and effects to affect you if they would not be capable of affecting both your original creature …
GoblinEscape Artist 1 rank
If you are the target of a combat maneuver you can, as an immediate action, attempt to bite your opponent in addition to any …
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You can make Diplomacy and Intimidate checks to make creatures respond to you with hostility. No matter which skill you use, antagonizing a creature …
You automatically know whether a creature you can see has a dodge bonus to its AC. You gain up to a +2 bonus on …
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While you are in darkness or dim light, you can take a swift action to gain cold resistance 5 for 1 round. If you …
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You can alter a spell with an area of effect and a duration of instantaneous to become an apocalyptic spell. When you cast the …
You gain a +2 bonus on Constitution checks to stabilize while dying. Anytime you or an ally who worships the god that contacted you …
You don’t take additional penalties on attack and damage rolls for fighting underwater with bludgeoning and slashing melee weapons for which you have taken …