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If you are brought to 0 or fewer hit points while under the initial effect of pesh, you can end the drug’s initial effect …
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When you successfully use a spell, spell-like ability, or supernatural ability to cause a creature to contract a disease, you gain a +2 bonus …
When you wield a reach weapon with which you are proficient, allies don’t provide soft cover to opponents you attack with reach.
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The abilities of your phantom are calculated as though you were 4 class levels higher, to a maximum effective spiritualist level equal to your …
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Your phantom’s natural weapons are treated as having the ghost touch property. In addition, when you cast a touch spell to be delivered by …
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Your phantom has a 50% chance of ignoring critical hits and precision-based damage when fully manifested in its ectoplasmic form, as if wearing armor …
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Knowledge (planes) 10 ranks
As a move action, you can phase out one manufactured weapon or piece of ammunition you are holding. The next melee attack or thrown …
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You can temporarily draw energy from the sun to heal your wounds. Once per day while you are using change shape to assume a …
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Goblin
As a full-round action, you can sing a song so terrible and ear-splitting that each enemy within 15 feet of you that hears it …
You can expend one prepared spell or spell slot, as if you had cast the spell, to weaken an enemy’s defenses. Your spell has …
You can draw a light or one-handed piercing weapon and stab your opponent with it when you initiate a grapple. You take a –2 …
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When you cast a piercing spell against a target with spell resistance, it treats the spell resistance of the target as 5 lower than …
Once per round when you damage a creature that is shaken, frightened, or panicked, you can choose to deal half your normal damage in …
Whenever an opponent you threaten takes a 5-foot step or uses the withdraw action, that opponent provokes an attack of opportunity from you. If …
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Once per day, as a standard action, you can gain the benefits of haste until the end of your next turn.
While you have an opponent pinned, when you succeed at a grapple combat maneuver check to deal an opponent nonlethal damage using an unarmed …
While you have an opponent pinned, when you succeed at a grapple combat maneuver check to deal an opponent damage using an unarmed strike …
As a full-round action, you can expend 1 ki point or one daily use of martial flexibility to use a limited version of the …
When you use Adder Strike, you can instead poison up to two blowgun darts that you can then use to strike your opponent in …
When wielding a light weapon, you can choose to take a –1 penalty on all melee attack rolls and combat maneuver checks to gain …
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Constitution 13
When you take damage or drain to your ability scores as the result of a disease, roll damage and drain to each ability score …
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You and a mount you are riding gain a +2 bonus on Constitution checks to avoid damage and fatigue from hustling or a forced …
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When you use your animal focus class feature, you can choose any of the following new aspects unless they conflict with your alignment.
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Human
Choose one type of native outsider (such as ganzi). You count as both human and that race for any effects related to race. For …
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When you are on one of the planes you’ve selected as a favored terrain, you gain a +2 bonus on weapon attack rolls against …
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Your body, mind, or soul gains a benefit of some sort as a result of your infusion with the plane of your choice for …
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When you take this feat, choose one non-unique outsider with 18 Hit Dice or fewer and whose alignment is within one step of your …
Preservationist alchemist archetype
For every summon nature's ally extract you know, you learn the equivalent summon monster spell as an extract. If you later learn other summon …
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Knowledge (planes) 3 ranks
You gain access to the gatefinder and gatekeeper skill unlocks (see below).
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Knowledge (planes) 3 ranksSurvival 3 ranks
You gain a +2 bonus on Survival checks on planes other than the Material Plane and a +2 bonus on saving throws against hazards …
You must be related to an outsider or have been born on a plane other than the Material Plane
You gain a +2 bonus on Survival checks when outside your home plane. You can identify portals and other planar connections as well as …
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When researching a plane to which you intend to plane shift , you can attempt a DC 25 Knowledge (planes) check as you cast …
When you use wild shape to take the form of an animal, you can expend an additional daily use of your wild shape class …
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You gain a +2 bonus on Knowledge (planes) checks and on Sense Motive checks against outsiders, and Knowledge (planes) is a class skill for …
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Once per day when you prepare spells, you can designate one spell slot from each of up to three different spell levels that are …
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When you use Diplomacy to change the attitude of a character, you can first attempt a Sense Motive check against that NPC to get …
Weapon Specialization with selected ranged weapon
Choose one type of ranged weapon. You do not provoke attacks of opportunity when firing the selected weapon while threatened.
Weapon Specialization with selected ranged weapon
Choose one type of ranged weapon. You do not provoke attacks of opportunity when firing the selected weapon while threatened.
You treat your size as one category larger for the purposes of determining the size of creatures against which you can attempt bull rush, …
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Craft (alchemy) 1 rank
The save DC of any poison you craft with Craft (alchemy) and any spells you cast with the poison descriptor ( Pathfinder RPG Ultimate …
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Gripplitoxic skin alternate racial trait
As a standard action, you can spend a use of your toxic skin alternate racial trait to create any simple light weapon out of …
You can spend 1 grit point to load your firearm with 1 dose of inhaled or ingested poison as a move action. This action …
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Once per day when you channel negative energy to damage living creatures, you can cause any creatures that failed their save against your channel …
Choose a category of creature: amphibians, birds, felines, invertebrates, reptiles, rodents, simians, or vermin. Your familiar can speak with creatures of that kind.
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Wis 13must worship a pantheon
When you take this feat, select a pantheon from the list below. You gain the listed spell-like ability for your selected pantheon, usable once …
You can spend 1 panache point to make a melee attack with the pommel of a light or one-handed piercing melee weapon as a …